About the Show
Merge Conflict is a weekly discussion with Frank and James on all things development, technology, & more. After years of being friends, Frank and James finally decided to sit down and start a podcast about their lives as mobile developers using Xamarin. Much more than just another mobile development podcast, Merge Conflict, reaches all areas of development including desktop, server, and of course mobile. They also cover fun things happening in the world of technology and gaming and whatever else happens to be on Frank's and James' minds.
Merge Conflict 57: Let's Learn the Machines
August 7th, 2017
47 mins 30 secs
ai, android, computers, coreml, ios, ios 11, machine learning, tensorflow, xamarin
Why bother with ARKit when you can learn all about the machines with CoreML! This week we explore all the goodies that apple has for us in iOS 11's CoreML. We also attempt to demystify exactly what is machine learning and how to get started.
Merge Conflict 56: Take on ARKit
July 31st, 2017
51 mins 4 secs
android, apple, arkit, augmented reality, ios, ios 11, pokemon go, tango, urho3d, urhosharp, xamarin
Apple has blessed us with a beautiful API for augmented reality with ARKit and this week we investigate all of the awesome baked in, what you can and can't do with it, and look at all the awesome things people are already building.
Merge Conflict 55: Mac vs PC
July 24th, 2017
50 mins 43 secs
development, mac, mac vs pc, macos, pc, visual studio, windows 10, xamarin
It is that age old debate... Mac vs PC! What is the most optimal operating system for development, what are the ups and downs of each, and what are our favorite tools to keep us productive regardless of where we are working.
Merge Conflict 54: Dropping in on the iPad
July 17th, 2017
android, augmented reality, drag drop, ios, ios 11, ipad, iphone, machine learning, wwdc, xamarin, xamarin.forms
iOS 11 is packed full of awesome with machine learning, augmented reality, and a full file system, but who cares about that? Let's talk about our new favorite feature: Drag & Drop!
Merge Conflict 53: Document All The Things
July 10th, 2017
57 mins 49 secs
.net, android, async, await, docs, documentation, github, github pages, ios, pwa, tasks, wyam, xamarin
It has been said that if feature has not been documented, than it might as well not exist. It could not be more true from our findings and this week we finally take a look at all things documentation! We also get to your listener feedback on this special 1 year anniversary episode!
Merge Conflict 52: Bug Fixes and Improvements
July 3rd, 2017
47 mins 35 secs
.net standard, android, app store, code coverage, google play, ios, updates, user feedback, windows, xamarin
Will Frank ever update his apps in the app store? When, how, and what all should go into that super important app update that your users are expecting. We investigate what has changed for us and the app stores in the last year.
Merge Conflict 51: The Core Developer Experience
June 26th, 2017
39 mins 58 secs
.net, .net core, android, asp.net, aws, azure, c#, cli, ios, linux, server, visual studio, visual studio mac, xamarin
.NET on Linux? Yes we can, with .NET Core! This week we tackle what it is like to developer for the server and the web using the new fancy Core tooling with .NET Core and ASP.NET Core.
Merge Conflict 50: We Have Standards
June 19th, 2017
37 mins 6 secs
.net standard, android, app store, c#, coding, devops, e3, ios, ios 11, lightning talks, microsoft, nintendo, ratings, review, standards, xamarin
It is that time again, lightning talks! We cover 6 different topics in under 30 minutes! This week we talk coding standards, documentation, E3, app reviews, and so much more!
Merge Conflict 49: The Magic of MVVM
June 12th, 2017
43 mins 43 secs
android, architecture, ios, mvc, mvvm, mvvmcros, mvvmlight, mvx, uwp, xamarin, xamarin.forms
We are back to talk architecture with MVVM, that is right Model-View-ViewModel, and all of the awesome stuff that comes along for the ride with the fantastic frameworks available.
Special Edition: WWDC 2017 Recap
June 8th, 2017
1 hr 19 mins
apple, augmented reality, imac pro, ios, ios 11, ipad pro, macbook, machine learning, macos high sierra, wwdc, wwdc 2017, xamarin, xcode 9
WWDC has come to a close and we are here to fill you in all the news from the largest Apple Developer event of the year.
Merge Conflict 48: Frank Mocks Interfaces
June 5th, 2017
37 mins 46 secs
.net, android, api design, architecture, c#, design time, ios, repl, sketch, windows, xamarin, xamarin live player
To create design time data or not to create design time data, that is the question? Or is it better to mock out all of your interfaces or say heck let's code straight to the API end points? We tackle these tough questions.
Merge Conflict 47: You Got Some F# in My C#
May 29th, 2017
.net, android, c#, c# 7, f#, ios, language, pattern matching, tuples, visual studio, windows, xamarin
C# 7 is here! The most functional version of C# to date. This week we break down every single new feature and let you know what we love and what we think is just okay.
Merge Conflict 46: Building the Xamarin Live Player
May 22nd, 2017
47 mins 48 secs
.net, android, build 2017, debugging, ios, msbuild, reactive, visual studio, windows, xamarin, xamarin live player
The dream of continuous deployment and debugging your Android and iOS apps from Visual Studio with nothing more than a device is now a reality. We talk shop on what the Xamarin Live Player is and how we built it.
Merge Conflict 45: Build 2017 - No More MSBuild
May 15th, 2017
1 hr 1 min
.net core, .net standard, ai, android, build 2017, conference, cosmos db, embeddinator, fluent, fluent design, ios, machine learning, macos, visual studio, xamarin, xamarin live player, xaml standard
The past few days at Microsoft Build 2017 have been filled with wonderful news for .NET and Xamarin developers. We have a full recap of the event, announcements, and a few predictions.
Merge Conflict 44: I Love Callbacks
May 8th, 2017
41 mins 46 secs
.net, async, await, background, mobile, programming, server, task parallel library, tasks, threading, threads, tpl, xamarin
This week we tackle the TPL, that is right, the Task Parallel Library. We dive into one of our favorite features of C# and .NET, async/await programming.