About the Show
Merge Conflict is a weekly discussion with Frank and James on all things development, technology, & more. After years of being friends, Frank and James finally decided to sit down and start a podcast about their lives as mobile developers using Xamarin. Much more than just another mobile development podcast, Merge Conflict, reaches all areas of development including desktop, server, and of course mobile. They also cover fun things happening in the world of technology and gaming and whatever else happens to be on Frank's and James' minds.
Merge Conflict 17: Live Coding - The Ultimate Performance
October 31st, 2016 |
41 mins 48 secs
conferences, presentations, public speaking, speaking
Frank is off to deliver a technical presentation in London and James is here to help with his Tips and Tricks on presenting code.
Merge Conflict 16: There Will Always Be Room for Nintendo
October 24th, 2016 |
34 mins 34 secs
game development, mobile games, nintendo, nintendo switch, super mario run, xamarin
Nintendo has announced Switch, their new hybrid portable game console. What does this mean for mobile games, what are the opportunities for developers, and where to get started.
Merge Conflict 15: Bots Bots Bots
October 17th, 2016 |
36 mins 7 secs
bot framework, bots, iot, speech recognition, xamarin
Bots are the new conversational user interface that integrates with the most popular apps that we use. This week we discuss where to start, what options are available, what is the future?
Merge Conflict 14: Stumbling into VR
October 10th, 2016 |
37 mins 28 secs
PlayStation VR, daydream, google vr, htc vive, oculous rift, vr, vr development, xamarin
This week Frank and James stumble into a whole new world of virtual reality with new devices, SDKs, and a whole lot of fun.
Merge Conflict 13: Let's Talk About Bugs
October 3rd, 2016 |
43 mins 22 secs
bugs, development, mobile, quality, xamarin
Let's be honest, no one writes perfect code and those sneaky bugs find their way in. Frank and James take a look at mitigating and managing bugs and how to properly get feedback from their users.
Merge Conflict 12: Surviving Beta Summers
September 26th, 2016 |
38 mins 16 secs
alpha, beta, ios 10, new software, nougat, visual studio, xamarin
It is new OS season, the best time of year and yet the worst time of year. This week we cover how we survive and preparing for the end of the end of beta summer.
Merge Conflict 11: Lightning Talks Round 1
September 19th, 2016 |
33 mins 16 secs
asynchronous programming, hardware setup, lightning talks, markdown, programmer art, sci-fi, xamarin
It is lightning talk week on Merge Conflict as we cover six different development topics in under thirty minutes.
Merge Conflict 10: Wireless. Effortless. Magical.
September 12th, 2016 |
58 mins 20 secs
apple hardware, ios 10, iphone 7, watchos
Did someone say new Apple hardware? This week we discuss Apple's new phones, watches, accessories, and even a brand new Mario game.
Merge Conflict 9: Welcome Onboard
September 5th, 2016 |
39 mins 34 secs
UX, app onboarding, experience, onboarding, xamarin
The first time users launch your app is the most important time users launch your app. This week we discuss what goes into a great onboarding experience to win over users in just a few seconds.
Merge Conflict 8: Navigating the SyntaxTree Forest
August 29th, 2016 |
40 mins 54 secs
compiling, development, linker, mobile, roslyn, xamarin
Interpreting is Easy, Compiling is Hard, and Linking is even Harder. This week Frank and James investigate what actually happens when you hit that compile button.