Merge Conflict 88: Getting Hip to F#
March 12th, 2018 | 51 mins 40 secs
android, dot-net, dot-net standard, f#, frp, functional, ios, reactive, uwp, xamarin
It is that time of year to sit down and analyze F# and how absolutely awesome it is! Frank and James talk through some features that make it a delightful programming language.
Merge Conflict 87: Cross-Platform Is So Easy I Don't Even Have to Do It
March 5th, 2018 | 40 mins 28 secs
android, architecture, core animation, frp, fun, functional programming, ios, mac, macos, mvvm, porting, redux, uwp, view model, work, xamarin, xamarin.forms
Frank is ready to start his next app and he is completely skipping cross-platform development... or is he?!?! We investigate what to do with File->New and how to start the architecture for your next app.
Merge Conflict 86: Containerized Pod Development
February 26th, 2018 | 39 mins 27 secs
azure, containers, docker, image, ios, kubernetes, pods, swarm, xamarin
"It works on my machine" is a statement of the past with containers! Docker, Kubernetes, Pods, Registries, Swarms, and Spheres! So much to learn and so much awesome.
Merge Conflict 85: All I Want To Do Is Multi-Target
February 19th, 2018 | 42 mins 48 secs
.net standard, android, asp.net core, c#, code sharing, dot net standard, f#, ios, macos, multi-targeting, uwp, visual studio, visual studio for mac, xamarin, xamarin.forms
It is 2018 and we are so over Linked Files, Portable Class Libraries, and Shared Projects cluttering up our libraries. In fact we only need ONE project to target every platform that .NET supports. It is time to multi-target the world!
Merge Conflict 84: Accidental Web Developer Podcast
February 12th, 2018 | 41 mins 55 secs
angular, asp.net, asp.net core, azure, continuous integration, deployment, entity framework, ooui, redux, schema, visual studio, vsts, web, xamarin, xamarin.forms
Did we just become web developers? This week we slip over to the ASP.NET Core side of things as we build out web apps with Razor Pages, Ooui, and all sorts of C#/.NET and Azure goodness.
Merge Conflict 83: Fear of Breaking the World
February 5th, 2018 | 44 mins 54 secs
.net, .net standard, android, geolocator, google play, ios, libraries, monkey cache, nuget, plugins, semver, sql, sqlite, sqlite-raw, xamarin
We have way too many open source projects and NuGet libraries which are used by thousands of developers, which is awesome, but means we get really scared when we change anything! We discuss when and how we decide when to push that release out.
Merge Conflict 82: Broken Backs and Updating Apps
January 29th, 2018 | 42 mins 4 secs
android, android oreo, app store, cd, ci, ios, ios 11, iphone x, updating, xamarin
It is 2018 and both iOS 11 and Android O are in full swing on tons of awesome and new devices. What does that mean when you want to update your apps?
Merge Conflict 81: It Takes Two to Debug
January 22nd, 2018 | 50 mins 41 secs
android, automation, debugging, device debug, dogs, ios, logging, mini husky, visual studio, xamarin
When something goes wrong, it is time to debug! Or maybe first we should write logs? Maybe we should use the intermediate window? Or perhaps write a unit test? We discuss our pro tips for debugging when something goes wrong.
Merge Conflict 80: It's Your Fault We Couldn't Name This Episode
January 15th, 2018 | 40 mins 1 sec
.net standard, android, business, c#, css, don syme, f#, ios, llc, performance, technology, xamarin, xamarin.forms
We are not lawyers! However, we both have our own LLCs. We explain why on this lightning talk week and also tackle your questions around performance, .NET Standard, CSS in Xamarin.Forms, and technologies we think are worth investing in.
Merge Conflict 79: Frank Justifies His iMac Pro
January 8th, 2018 | 43 mins
android, back to work, imac, imac pro, ios, iphone, new hardware, new year, xamarin
We kick off the new year by not knowing what to do, what to talk about, or just about anything. All we know is Frank has taken the plunge on the new iMac Pro, so why not have him justify it and discuss when is a good time to update your development hardware and software.