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    <title>Merge Conflict - Episodes Tagged with “Cross Platform”</title>
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    <pubDate>Mon, 23 Oct 2017 00:00:00 -0700</pubDate>
    <description>Merge Conflict is a weekly discussion with Frank and James on all things development, technology, &amp; more. After years of being friends, Frank and James finally decided to sit down and start a podcast about their lives as mobile developers using C#, Xamarin, and .NET MAUI. Much more than just another mobile development podcast, Merge Conflict, reaches all areas of development including desktop, server, and of course mobile. They also cover fun things happening in the world of technology and gaming and whatever else happens to be on Frank's and James' minds. 
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    <itunes:summary>Merge Conflict is a weekly discussion with Frank and James on all things development, technology, &amp; more. After years of being friends, Frank and James finally decided to sit down and start a podcast about their lives as mobile developers using C#, Xamarin, and .NET MAUI. Much more than just another mobile development podcast, Merge Conflict, reaches all areas of development including desktop, server, and of course mobile. They also cover fun things happening in the world of technology and gaming and whatever else happens to be on Frank's and James' minds. 
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  <title>Merge Conflict 68: Throw Some XAML In It</title>
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  <pubDate>Mon, 23 Oct 2017 00:00:00 -0700</pubDate>
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  <itunes:subtitle>We know how to share our business logic between our applications, but what about some of the user interface. We aren't talking Xamarin.Forms, we are talking cross platform views in native iOS, Android, and Windows apps. What type of architecture is needed and what technologies enable us to do this?</itunes:subtitle>
  <itunes:duration>38:39</itunes:duration>
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  <description>We know how to share our business logic between our applications, but what about some of the user interface. We aren't talking Xamarin.Forms, we are talking cross platform views in native iOS, Android, and Windows apps. What type of architecture is needed and what technologies enable us to do this?
Follow Us
Frank: &lt;a href="http://twitter.com/praeclarum"&gt;Twitter&lt;/a&gt;,  &lt;a href="http://praeclarum.org"&gt;Blog&lt;/a&gt;, &lt;a href="http://github.com/praeclarum"&gt;GitHub&lt;/a&gt;
James: &lt;a href="http://twitter.com/jamesmontemagno"&gt;Twitter&lt;/a&gt;,  &lt;a href="http://motzcod.es"&gt;Blog&lt;/a&gt;, &lt;a href="http://github.com/jamesmontemagno"&gt;GitHub&lt;/a&gt;
Music : Amethyst Seer - Citrine by &lt;a href="https://soundcloud.com/adventureface"&gt;Adventureface&lt;/a&gt;
Proudly recorded on &lt;a href="https://zencastr.com/"&gt;Zencastr&lt;/a&gt; 
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    <![CDATA[<p>We know how to share our business logic between our applications, but what about some of the user interface. We aren&#39;t talking Xamarin.Forms, we are talking cross platform views in native iOS, Android, and Windows apps. What type of architecture is needed and what technologies enable us to do this?</p>

<h3>Follow Us</h3>

<ul>
<li>Frank: <a href="http://twitter.com/praeclarum" target="_blank">Twitter</a>,  <a href="http://praeclarum.org" target="_blank">Blog</a>, <a href="http://github.com/praeclarum" target="_blank">GitHub</a></li>
<li>James: <a href="http://twitter.com/jamesmontemagno" target="_blank">Twitter</a>,  <a href="http://motzcod.es" target="_blank">Blog</a>, <a href="http://github.com/jamesmontemagno" target="_blank">GitHub</a></li>
<li>Music : Amethyst Seer - Citrine by <a href="https://soundcloud.com/adventureface" target="_blank">Adventureface</a></li>
<li>Proudly recorded on <a href="https://zencastr.com/" target="_blank">Zencastr</a></li>
</ul><p>Sponsored By:</p><ul><li><a rel="nofollow" href="http://bit.ly/mergeconflictraygun">Raygun</a>: <a rel="nofollow" href="http://bit.ly/mergeconflictraygun">Everything developers of any application need for native and managed crash reporting to detect and diagnose software errors. </a></li></ul><p><a rel="payment" href="https://www.patreon.com/mergeconflictfm">Support Merge Conflict</a></p><p>Links:</p><ul><li><a title="SeattleGiveCamp/SGC2017_VolunteerPark: Volunteer Park Trust project repo for SeattleGiveCamp 2017" rel="nofollow" href="https://github.com/SeattleGiveCamp/SGC2017_VolunteerPark">SeattleGiveCamp/SGC2017_VolunteerPark: Volunteer Park Trust project repo for SeattleGiveCamp 2017</a></li><li><a title="Unleashed: Embedding Xamarin.Forms in Xamarin Native | Xamarin Blog" rel="nofollow" href="https://blog.xamarin.com/unleashed-embedding-xamarin-forms-in-xamarin-native/">Unleashed: Embedding Xamarin.Forms in Xamarin Native | Xamarin Blog</a></li><li><a title="praeclarum/NGraphics: NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers." rel="nofollow" href="https://github.com/praeclarum/NGraphics">praeclarum/NGraphics: NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.</a></li></ul>]]>
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    <![CDATA[<p>We know how to share our business logic between our applications, but what about some of the user interface. We aren&#39;t talking Xamarin.Forms, we are talking cross platform views in native iOS, Android, and Windows apps. What type of architecture is needed and what technologies enable us to do this?</p>

<h3>Follow Us</h3>

<ul>
<li>Frank: <a href="http://twitter.com/praeclarum" target="_blank">Twitter</a>,  <a href="http://praeclarum.org" target="_blank">Blog</a>, <a href="http://github.com/praeclarum" target="_blank">GitHub</a></li>
<li>James: <a href="http://twitter.com/jamesmontemagno" target="_blank">Twitter</a>,  <a href="http://motzcod.es" target="_blank">Blog</a>, <a href="http://github.com/jamesmontemagno" target="_blank">GitHub</a></li>
<li>Music : Amethyst Seer - Citrine by <a href="https://soundcloud.com/adventureface" target="_blank">Adventureface</a></li>
<li>Proudly recorded on <a href="https://zencastr.com/" target="_blank">Zencastr</a></li>
</ul><p>Sponsored By:</p><ul><li><a rel="nofollow" href="http://bit.ly/mergeconflictraygun">Raygun</a>: <a rel="nofollow" href="http://bit.ly/mergeconflictraygun">Everything developers of any application need for native and managed crash reporting to detect and diagnose software errors. </a></li></ul><p><a rel="payment" href="https://www.patreon.com/mergeconflictfm">Support Merge Conflict</a></p><p>Links:</p><ul><li><a title="SeattleGiveCamp/SGC2017_VolunteerPark: Volunteer Park Trust project repo for SeattleGiveCamp 2017" rel="nofollow" href="https://github.com/SeattleGiveCamp/SGC2017_VolunteerPark">SeattleGiveCamp/SGC2017_VolunteerPark: Volunteer Park Trust project repo for SeattleGiveCamp 2017</a></li><li><a title="Unleashed: Embedding Xamarin.Forms in Xamarin Native | Xamarin Blog" rel="nofollow" href="https://blog.xamarin.com/unleashed-embedding-xamarin-forms-in-xamarin-native/">Unleashed: Embedding Xamarin.Forms in Xamarin Native | Xamarin Blog</a></li><li><a title="praeclarum/NGraphics: NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers." rel="nofollow" href="https://github.com/praeclarum/NGraphics">praeclarum/NGraphics: NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.</a></li></ul>]]>
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