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    <fireside:genDate>Fri, 17 Apr 2026 11:05:03 -0500</fireside:genDate>
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    <title>Merge Conflict - Episodes Tagged with “Xamarin Live Player”</title>
    <link>https://www.mergeconflict.fm/tags/xamarin%20live%20player</link>
    <pubDate>Mon, 01 Jan 2018 00:00:00 -0800</pubDate>
    <description>Merge Conflict is a weekly discussion with Frank and James on all things development, technology, &amp; more. After years of being friends, Frank and James finally decided to sit down and start a podcast about their lives as mobile developers using C#, Xamarin, and .NET MAUI. Much more than just another mobile development podcast, Merge Conflict, reaches all areas of development including desktop, server, and of course mobile. They also cover fun things happening in the world of technology and gaming and whatever else happens to be on Frank's and James' minds. 
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    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>Join Frank &amp; James for a weekly discussion on the world of technology and development including C#, F#, .NET, web, mobile, and more.</itunes:subtitle>
    <itunes:author>soundbite.fm</itunes:author>
    <itunes:summary>Merge Conflict is a weekly discussion with Frank and James on all things development, technology, &amp; more. After years of being friends, Frank and James finally decided to sit down and start a podcast about their lives as mobile developers using C#, Xamarin, and .NET MAUI. Much more than just another mobile development podcast, Merge Conflict, reaches all areas of development including desktop, server, and of course mobile. They also cover fun things happening in the world of technology and gaming and whatever else happens to be on Frank's and James' minds. 
</itunes:summary>
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    <itunes:explicit>no</itunes:explicit>
    <itunes:keywords>Xamarin, iOS, Android, UWP, Microsoft, .NET, C#, F#, Machine Learning, AI, Apps, Apple, Development, .NET MAUI, dotnet maui, dotnet</itunes:keywords>
    <itunes:owner>
      <itunes:name>soundbite.fm</itunes:name>
      <itunes:email>mergeconflictfm@gmail.com</itunes:email>
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<itunes:category text="Technology"/>
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  <itunes:category text="Tech News"/>
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  <itunes:category text="How To"/>
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<item>
  <title>Merge Conflict 78: This One is Actually Good</title>
  <link>http://www.mergeconflict.fm/78</link>
  <guid isPermaLink="false">0808b73b-f49d-4beb-b426-88b3f6c8afa6</guid>
  <pubDate>Mon, 01 Jan 2018 00:00:00 -0800</pubDate>
  <author>soundbite.fm</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/02d84890-e58d-43eb-ab4c-26bcc8524289/0808b73b-f49d-4beb-b426-88b3f6c8afa6.mp3" length="49208051" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>soundbite.fm</itunes:author>
  <itunes:subtitle>Happy 2018! We made it, so let's recap the best in tech, development, life, coffee, and so much more that happened in 2017. We expose our top picks of the year and of course what we are looking forward to in 2018.</itunes:subtitle>
  <itunes:duration>51:02</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/02d84890-e58d-43eb-ab4c-26bcc8524289/cover.jpg?v=1"/>
  <description>Happy 2018! We made it, so let's recap the best in tech, development, life, coffee, and so much more that happened in 2017. We expose our top picks of the year and of course what we are looking forward to in 2018.
Follow Us
Frank: &lt;a href="http://twitter.com/praeclarum"&gt;Twitter&lt;/a&gt;,  &lt;a href="http://praeclarum.org"&gt;Blog&lt;/a&gt;, &lt;a href="http://github.com/praeclarum"&gt;GitHub&lt;/a&gt;
James: &lt;a href="http://twitter.com/jamesmontemagno"&gt;Twitter&lt;/a&gt;,  &lt;a href="http://motzcod.es"&gt;Blog&lt;/a&gt;, &lt;a href="http://github.com/jamesmontemagno"&gt;GitHub&lt;/a&gt;
Music : Amethyst Seer - Citrine by &lt;a href="https://soundcloud.com/adventureface"&gt;Adventureface&lt;/a&gt;
Proudly recorded on &lt;a href="https://zencastr.com/"&gt;Zencastr&lt;/a&gt; 
</description>
  <itunes:keywords>ai, ar, best of, bitrise, c#, continuous integration, new year, top of 2017, visual studio, vr, vsts, xamarin, xamarin live player</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Happy 2018! We made it, so let&#39;s recap the best in tech, development, life, coffee, and so much more that happened in 2017. We expose our top picks of the year and of course what we are looking forward to in 2018.</p>

<h3>Follow Us</h3>

<ul>
<li>Frank: <a href="http://twitter.com/praeclarum" target="_blank">Twitter</a>,  <a href="http://praeclarum.org" target="_blank">Blog</a>, <a href="http://github.com/praeclarum" target="_blank">GitHub</a></li>
<li>James: <a href="http://twitter.com/jamesmontemagno" target="_blank">Twitter</a>,  <a href="http://motzcod.es" target="_blank">Blog</a>, <a href="http://github.com/jamesmontemagno" target="_blank">GitHub</a></li>
<li>Music : Amethyst Seer - Citrine by <a href="https://soundcloud.com/adventureface" target="_blank">Adventureface</a></li>
<li>Proudly recorded on <a href="https://zencastr.com/" target="_blank">Zencastr</a></li>
</ul><p><a rel="payment" href="https://www.patreon.com/mergeconflictfm">Support Merge Conflict</a></p><p>Links:</p><ul><li><a title="Xamarin Live Player - Xamarin" rel="nofollow" href="https://www.xamarin.com/live">Xamarin Live Player - Xamarin</a></li><li><a title="Onewheel // Future Motion" rel="nofollow" href="https://onewheel.com/">Onewheel // Future Motion</a></li><li><a title="iPhone X - Apple" rel="nofollow" href="https://www.apple.com/iphone-x/">iPhone X - Apple</a></li><li><a title="Introducing VSTS Mobile App Tasks Extension for iOS and Android - James Montemagno" rel="nofollow" href="https://montemagno.com/introducing-vsts-mobile-build-tasks-extension/">Introducing VSTS Mobile App Tasks Extension for iOS and Android - James Montemagno</a></li><li><a title="My Top Nintendo Switch Games &amp; Accessories - James Montemagno" rel="nofollow" href="https://montemagno.com/my-top-nintendo-switch-games-accessories/">My Top Nintendo Switch Games &amp; Accessories - James Montemagno</a></li><li><a title="Nintendo Switch™ - Official site – Nintendo gaming system" rel="nofollow" href="https://www.nintendo.com/switch/">Nintendo Switch™ - Official site – Nintendo gaming system</a></li><li><a title="Frank &amp; James are creating Merge Conflict Podcast | Patreon" rel="nofollow" href="https://www.patreon.com/mergeconflictfm">Frank &amp; James are creating Merge Conflict Podcast | Patreon</a></li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Happy 2018! We made it, so let&#39;s recap the best in tech, development, life, coffee, and so much more that happened in 2017. We expose our top picks of the year and of course what we are looking forward to in 2018.</p>

<h3>Follow Us</h3>

<ul>
<li>Frank: <a href="http://twitter.com/praeclarum" target="_blank">Twitter</a>,  <a href="http://praeclarum.org" target="_blank">Blog</a>, <a href="http://github.com/praeclarum" target="_blank">GitHub</a></li>
<li>James: <a href="http://twitter.com/jamesmontemagno" target="_blank">Twitter</a>,  <a href="http://motzcod.es" target="_blank">Blog</a>, <a href="http://github.com/jamesmontemagno" target="_blank">GitHub</a></li>
<li>Music : Amethyst Seer - Citrine by <a href="https://soundcloud.com/adventureface" target="_blank">Adventureface</a></li>
<li>Proudly recorded on <a href="https://zencastr.com/" target="_blank">Zencastr</a></li>
</ul><p><a rel="payment" href="https://www.patreon.com/mergeconflictfm">Support Merge Conflict</a></p><p>Links:</p><ul><li><a title="Xamarin Live Player - Xamarin" rel="nofollow" href="https://www.xamarin.com/live">Xamarin Live Player - Xamarin</a></li><li><a title="Onewheel // Future Motion" rel="nofollow" href="https://onewheel.com/">Onewheel // Future Motion</a></li><li><a title="iPhone X - Apple" rel="nofollow" href="https://www.apple.com/iphone-x/">iPhone X - Apple</a></li><li><a title="Introducing VSTS Mobile App Tasks Extension for iOS and Android - James Montemagno" rel="nofollow" href="https://montemagno.com/introducing-vsts-mobile-build-tasks-extension/">Introducing VSTS Mobile App Tasks Extension for iOS and Android - James Montemagno</a></li><li><a title="My Top Nintendo Switch Games &amp; Accessories - James Montemagno" rel="nofollow" href="https://montemagno.com/my-top-nintendo-switch-games-accessories/">My Top Nintendo Switch Games &amp; Accessories - James Montemagno</a></li><li><a title="Nintendo Switch™ - Official site – Nintendo gaming system" rel="nofollow" href="https://www.nintendo.com/switch/">Nintendo Switch™ - Official site – Nintendo gaming system</a></li><li><a title="Frank &amp; James are creating Merge Conflict Podcast | Patreon" rel="nofollow" href="https://www.patreon.com/mergeconflictfm">Frank &amp; James are creating Merge Conflict Podcast | Patreon</a></li></ul>]]>
  </itunes:summary>
</item>
<item>
  <title>Merge Conflict 48: Frank Mocks Interfaces</title>
  <link>http://www.mergeconflict.fm/merge-conflict-48-frank-mocks-interfaces</link>
  <guid isPermaLink="false">5c94366b-b1c7-49ec-ae18-c41c5d47b098</guid>
  <pubDate>Mon, 05 Jun 2017 00:00:00 -0700</pubDate>
  <author>soundbite.fm</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/02d84890-e58d-43eb-ab4c-26bcc8524289/5c94366b-b1c7-49ec-ae18-c41c5d47b098.mp3" length="36792120" type="audio/mp3"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>soundbite.fm</itunes:author>
  <itunes:subtitle>To create design time data or not to create design time data, that is the question? Or is it better to mock out all of your interfaces or say heck let's code straight to the API end points? We tackle these tough questions.</itunes:subtitle>
  <itunes:duration>37:46</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/02d84890-e58d-43eb-ab4c-26bcc8524289/cover.jpg?v=1"/>
  <description>To create design time data or not to create design time data, that is the question? Or is it better to mock out all of your interfaces or say heck let's code straight to the API end points? When you are developing a large project and desire the "blendability", what approach is best to take, and what works well with design time tools like Blend and the Xamarin Live Player? We discuss all this and more on this week's episode.
Follow Us
Frank: &lt;a href="http://twitter.com/praeclarum"&gt;Twitter&lt;/a&gt;,  &lt;a href="http://praeclarum.org"&gt;Blog&lt;/a&gt;, &lt;a href="http://github.com/praeclarum"&gt;GitHub&lt;/a&gt;
James: &lt;a href="http://twitter.com/jamesmontemagno"&gt;Twitter&lt;/a&gt;,  &lt;a href="http://motzcod.es"&gt;Blog&lt;/a&gt;, &lt;a href="http://github.com/jamesmontemagno"&gt;GitHub&lt;/a&gt;
Music : Amethyst Seer - Citrine by &lt;a href="https://soundcloud.com/adventureface"&gt;Adventureface&lt;/a&gt;
Proudly recorded on &lt;a href="https://zencastr.com/"&gt;Zencastr&lt;/a&gt; 
</description>
  <itunes:keywords>.net, android, api design, architecture, c#, design time, ios, repl, sketch, windows, xamarin, xamarin live player</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>To create design time data or not to create design time data, that is the question? Or is it better to mock out all of your interfaces or say heck let&#39;s code straight to the API end points? When you are developing a large project and desire the &quot;blendability&quot;, what approach is best to take, and what works well with design time tools like Blend and the Xamarin Live Player? We discuss all this and more on this week&#39;s episode.</p>

<h3>Follow Us</h3>

<ul>
<li>Frank: <a href="http://twitter.com/praeclarum" target="_blank">Twitter</a>,  <a href="http://praeclarum.org" target="_blank">Blog</a>, <a href="http://github.com/praeclarum" target="_blank">GitHub</a></li>
<li>James: <a href="http://twitter.com/jamesmontemagno" target="_blank">Twitter</a>,  <a href="http://motzcod.es" target="_blank">Blog</a>, <a href="http://github.com/jamesmontemagno" target="_blank">GitHub</a></li>
<li>Music : Amethyst Seer - Citrine by <a href="https://soundcloud.com/adventureface" target="_blank">Adventureface</a></li>
<li>Proudly recorded on <a href="https://zencastr.com/" target="_blank">Zencastr</a></li>
</ul><p>Sponsored By:</p><ul><li><a rel="nofollow" href="http://bit.ly/mcvslive">Visual Studio Live!</a>: <a rel="nofollow" href="http://bit.ly/mcvslive">The development world's trusted educational provider of developer-focused content since 1993, focusing on .NET and Visual Studio. Join us at an upcoming 2017 event in Austin, Washington, DC, Redmond, Chicago, Anaheim, and Orlando. Use promo code for $400 off registration.</a> Promo Code: MERGECONFLICT</li></ul><p><a rel="payment" href="https://www.patreon.com/mergeconflictfm">Support Merge Conflict</a></p><p>Links:</p><ul><li><a title="Xamarin.Forms XAML Previewer Design Time Data" rel="nofollow" href="http://motzcod.es/post/143702671962/xamarinforms-xaml-previewer-design-time-data">Xamarin.Forms XAML Previewer Design Time Data</a></li><li><a title="Getting Started with the Xamarin Live Player" rel="nofollow" href="http://motzcod.es/post/160606032332/xamarin-live-player-getting-started">Getting Started with the Xamarin Live Player</a></li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>To create design time data or not to create design time data, that is the question? Or is it better to mock out all of your interfaces or say heck let&#39;s code straight to the API end points? When you are developing a large project and desire the &quot;blendability&quot;, what approach is best to take, and what works well with design time tools like Blend and the Xamarin Live Player? We discuss all this and more on this week&#39;s episode.</p>

<h3>Follow Us</h3>

<ul>
<li>Frank: <a href="http://twitter.com/praeclarum" target="_blank">Twitter</a>,  <a href="http://praeclarum.org" target="_blank">Blog</a>, <a href="http://github.com/praeclarum" target="_blank">GitHub</a></li>
<li>James: <a href="http://twitter.com/jamesmontemagno" target="_blank">Twitter</a>,  <a href="http://motzcod.es" target="_blank">Blog</a>, <a href="http://github.com/jamesmontemagno" target="_blank">GitHub</a></li>
<li>Music : Amethyst Seer - Citrine by <a href="https://soundcloud.com/adventureface" target="_blank">Adventureface</a></li>
<li>Proudly recorded on <a href="https://zencastr.com/" target="_blank">Zencastr</a></li>
</ul><p>Sponsored By:</p><ul><li><a rel="nofollow" href="http://bit.ly/mcvslive">Visual Studio Live!</a>: <a rel="nofollow" href="http://bit.ly/mcvslive">The development world's trusted educational provider of developer-focused content since 1993, focusing on .NET and Visual Studio. Join us at an upcoming 2017 event in Austin, Washington, DC, Redmond, Chicago, Anaheim, and Orlando. Use promo code for $400 off registration.</a> Promo Code: MERGECONFLICT</li></ul><p><a rel="payment" href="https://www.patreon.com/mergeconflictfm">Support Merge Conflict</a></p><p>Links:</p><ul><li><a title="Xamarin.Forms XAML Previewer Design Time Data" rel="nofollow" href="http://motzcod.es/post/143702671962/xamarinforms-xaml-previewer-design-time-data">Xamarin.Forms XAML Previewer Design Time Data</a></li><li><a title="Getting Started with the Xamarin Live Player" rel="nofollow" href="http://motzcod.es/post/160606032332/xamarin-live-player-getting-started">Getting Started with the Xamarin Live Player</a></li></ul>]]>
  </itunes:summary>
</item>
<item>
  <title>Merge Conflict 46: Building the Xamarin Live Player</title>
  <link>http://www.mergeconflict.fm/merge-conflict-46-building-the-xamarin-live-player</link>
  <guid isPermaLink="false">04541e5f-52dc-49a2-9642-dacf72d5ceb9</guid>
  <pubDate>Mon, 22 May 2017 00:00:00 -0700</pubDate>
  <author>soundbite.fm</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/02d84890-e58d-43eb-ab4c-26bcc8524289/04541e5f-52dc-49a2-9642-dacf72d5ceb9.mp3" length="46107786" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>soundbite.fm</itunes:author>
  <itunes:subtitle>The dream of continuous deployment and debugging your Android and iOS apps from Visual Studio with nothing more than a device is now a reality. We talk shop on what the Xamarin Live Player is and how we built it.</itunes:subtitle>
  <itunes:duration>47:48</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/02d84890-e58d-43eb-ab4c-26bcc8524289/cover.jpg?v=1"/>
  <description>The dream of continuous deployment and debugging your Android and iOS apps from Visual Studio with nothing more than a device is now a reality. We talk shop on what the Xamarin Live Player is and how we built it. Frank goes into the inner workings of his genius mind and the bits and bytes of how the Live Player player works. James on the other hand got to work on the app and IDE integrations with the Xamarin team and discusses the intricate parts of running an app inside of an app. 
Follow Us
Frank: &lt;a href="http://twitter.com/praeclarum"&gt;Twitter&lt;/a&gt;,  &lt;a href="http://praeclarum.org"&gt;Blog&lt;/a&gt;, &lt;a href="http://github.com/praeclarum"&gt;GitHub&lt;/a&gt;
James: &lt;a href="http://twitter.com/jamesmontemagno"&gt;Twitter&lt;/a&gt;,  &lt;a href="http://motzcod.es"&gt;Blog&lt;/a&gt;, &lt;a href="http://github.com/jamesmontemagno"&gt;GitHub&lt;/a&gt;
Music : Amethyst Seer - Citrine by &lt;a href="https://soundcloud.com/adventureface"&gt;Adventureface&lt;/a&gt;
Proudly recorded on &lt;a href="https://zencastr.com/"&gt;Zencastr&lt;/a&gt; 
</description>
  <itunes:keywords>.net, android, build 2017, debugging, ios, msbuild, reactive, visual studio, windows, xamarin, xamarin live player</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>The dream of continuous deployment and debugging your Android and iOS apps from Visual Studio with nothing more than a device is now a reality. We talk shop on what the Xamarin Live Player is and how we built it. Frank goes into the inner workings of his genius mind and the bits and bytes of how the Live Player player works. James on the other hand got to work on the app and IDE integrations with the Xamarin team and discusses the intricate parts of running an app inside of an app. </p>

<h3>Follow Us</h3>

<ul>
<li>Frank: <a href="http://twitter.com/praeclarum" target="_blank">Twitter</a>,  <a href="http://praeclarum.org" target="_blank">Blog</a>, <a href="http://github.com/praeclarum" target="_blank">GitHub</a></li>
<li>James: <a href="http://twitter.com/jamesmontemagno" target="_blank">Twitter</a>,  <a href="http://motzcod.es" target="_blank">Blog</a>, <a href="http://github.com/jamesmontemagno" target="_blank">GitHub</a></li>
<li>Music : Amethyst Seer - Citrine by <a href="https://soundcloud.com/adventureface" target="_blank">Adventureface</a></li>
<li>Proudly recorded on <a href="https://zencastr.com/" target="_blank">Zencastr</a></li>
</ul><p>Sponsored By:</p><ul><li><a rel="nofollow" href="http://bit.ly/mcvslive">Visual Studio Live!</a>: <a rel="nofollow" href="http://bit.ly/mcvslive">The development world's trusted educational provider of developer-focused content since 1993, focusing on .NET and Visual Studio. Join us at an upcoming 2017 event in Austin, Washington, DC, Redmond, Chicago, Anaheim, and Orlando. Use promo code for $400 off registration.</a> Promo Code: MERGECONFLICT</li></ul><p><a rel="payment" href="https://www.patreon.com/mergeconflictfm">Support Merge Conflict</a></p><p>Links:</p><ul><li><a title="Xamarin Live Player - Xamarin" rel="nofollow" href="https://www.xamarin.com/live">Xamarin Live Player - Xamarin</a></li><li><a title="Xamarin: The future of mobile app development | Build 2017 | Channel 9" rel="nofollow" href="https://channel9.msdn.com/Events/Build/2017/B8103">Xamarin: The future of mobile app development | Build 2017 | Channel 9</a></li><li><a title="Xamarin Live Player for Android Walkthrough - YouTube" rel="nofollow" href="https://www.youtube.com/watch?v=93jOhZRoWNA">Xamarin Live Player for Android Walkthrough - YouTube</a></li><li><a title="Getting Started with the Xamarin Live Player - YouTube" rel="nofollow" href="https://www.youtube.com/watch?v=awgZDL1a3YI">Getting Started with the Xamarin Live Player - YouTube</a></li><li><a title="Xamarin Live Player FAQ | Xamarin Blog" rel="nofollow" href="https://blog.xamarin.com/xamarin-live-player-faq/">Xamarin Live Player FAQ | Xamarin Blog</a></li><li><a title="Xamarin Live Player - Xamarin Documentation" rel="nofollow" href="https://developer.xamarin.com/guides/cross-platform/live/">Xamarin Live Player - Xamarin Documentation</a></li><li><a title="ZXing.Net.Mobile: Zxing Barcode Scanning Library" rel="nofollow" href="https://github.com/Redth/ZXing.Net.Mobile">ZXing.Net.Mobile: Zxing Barcode Scanning Library</a></li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>The dream of continuous deployment and debugging your Android and iOS apps from Visual Studio with nothing more than a device is now a reality. We talk shop on what the Xamarin Live Player is and how we built it. Frank goes into the inner workings of his genius mind and the bits and bytes of how the Live Player player works. James on the other hand got to work on the app and IDE integrations with the Xamarin team and discusses the intricate parts of running an app inside of an app. </p>

<h3>Follow Us</h3>

<ul>
<li>Frank: <a href="http://twitter.com/praeclarum" target="_blank">Twitter</a>,  <a href="http://praeclarum.org" target="_blank">Blog</a>, <a href="http://github.com/praeclarum" target="_blank">GitHub</a></li>
<li>James: <a href="http://twitter.com/jamesmontemagno" target="_blank">Twitter</a>,  <a href="http://motzcod.es" target="_blank">Blog</a>, <a href="http://github.com/jamesmontemagno" target="_blank">GitHub</a></li>
<li>Music : Amethyst Seer - Citrine by <a href="https://soundcloud.com/adventureface" target="_blank">Adventureface</a></li>
<li>Proudly recorded on <a href="https://zencastr.com/" target="_blank">Zencastr</a></li>
</ul><p>Sponsored By:</p><ul><li><a rel="nofollow" href="http://bit.ly/mcvslive">Visual Studio Live!</a>: <a rel="nofollow" href="http://bit.ly/mcvslive">The development world's trusted educational provider of developer-focused content since 1993, focusing on .NET and Visual Studio. Join us at an upcoming 2017 event in Austin, Washington, DC, Redmond, Chicago, Anaheim, and Orlando. Use promo code for $400 off registration.</a> Promo Code: MERGECONFLICT</li></ul><p><a rel="payment" href="https://www.patreon.com/mergeconflictfm">Support Merge Conflict</a></p><p>Links:</p><ul><li><a title="Xamarin Live Player - Xamarin" rel="nofollow" href="https://www.xamarin.com/live">Xamarin Live Player - Xamarin</a></li><li><a title="Xamarin: The future of mobile app development | Build 2017 | Channel 9" rel="nofollow" href="https://channel9.msdn.com/Events/Build/2017/B8103">Xamarin: The future of mobile app development | Build 2017 | Channel 9</a></li><li><a title="Xamarin Live Player for Android Walkthrough - YouTube" rel="nofollow" href="https://www.youtube.com/watch?v=93jOhZRoWNA">Xamarin Live Player for Android Walkthrough - YouTube</a></li><li><a title="Getting Started with the Xamarin Live Player - YouTube" rel="nofollow" href="https://www.youtube.com/watch?v=awgZDL1a3YI">Getting Started with the Xamarin Live Player - YouTube</a></li><li><a title="Xamarin Live Player FAQ | Xamarin Blog" rel="nofollow" href="https://blog.xamarin.com/xamarin-live-player-faq/">Xamarin Live Player FAQ | Xamarin Blog</a></li><li><a title="Xamarin Live Player - Xamarin Documentation" rel="nofollow" href="https://developer.xamarin.com/guides/cross-platform/live/">Xamarin Live Player - Xamarin Documentation</a></li><li><a title="ZXing.Net.Mobile: Zxing Barcode Scanning Library" rel="nofollow" href="https://github.com/Redth/ZXing.Net.Mobile">ZXing.Net.Mobile: Zxing Barcode Scanning Library</a></li></ul>]]>
  </itunes:summary>
</item>
<item>
  <title>Merge Conflict 45: Build 2017 - No More MSBuild</title>
  <link>http://www.mergeconflict.fm/merge-conflict-45-build-2017-no-more-msbuild</link>
  <guid isPermaLink="false">6db21721-a097-480a-b037-926ac685f7dd</guid>
  <pubDate>Mon, 15 May 2017 00:00:00 -0700</pubDate>
  <author>soundbite.fm</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/02d84890-e58d-43eb-ab4c-26bcc8524289/6db21721-a097-480a-b037-926ac685f7dd.mp3" length="59113178" type="audio/mp3"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>soundbite.fm</itunes:author>
  <itunes:subtitle>The past few days at Microsoft Build 2017 have been filled with wonderful news for .NET and Xamarin developers. We have a full recap of the event, announcements, and a few predictions.</itunes:subtitle>
  <itunes:duration>1:01:01</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/0/02d84890-e58d-43eb-ab4c-26bcc8524289/cover.jpg?v=1"/>
  <description>The past few days at Microsoft Build 2017 have been filled with wonderful news for .NET and Xamarin developers. On this weeks pod we have a full recap of the event, announcements, and a few predictions. Additionally, we deep dive into a few stand out topics such as XAML Standard, .NET Standard 2.0, the Xamarin Live Player, and of course Fluent Design. Sit back and relax for a Build 2017 packed show.
Follow Us
Frank: &lt;a href="http://twitter.com/praeclarum"&gt;Twitter&lt;/a&gt;,  &lt;a href="http://praeclarum.org"&gt;Blog&lt;/a&gt;, &lt;a href="http://github.com/praeclarum"&gt;GitHub&lt;/a&gt;
James: &lt;a href="http://twitter.com/jamesmontemagno"&gt;Twitter&lt;/a&gt;,  &lt;a href="http://motzcod.es"&gt;Blog&lt;/a&gt;, &lt;a href="http://github.com/jamesmontemagno"&gt;GitHub&lt;/a&gt;
Music : Amethyst Seer - Citrine by &lt;a href="https://soundcloud.com/adventureface"&gt;Adventureface&lt;/a&gt;
Proudly recorded on &lt;a href="https://zencastr.com/"&gt;Zencastr&lt;/a&gt; 
</description>
  <itunes:keywords>.net core, .net standard, ai, android, build 2017, conference, cosmos db, embeddinator, fluent, fluent design, ios, machine learning, macos, visual studio, xamarin, xamarin live player, xaml standard</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>The past few days at Microsoft Build 2017 have been filled with wonderful news for .NET and Xamarin developers. On this weeks pod we have a full recap of the event, announcements, and a few predictions. Additionally, we deep dive into a few stand out topics such as XAML Standard, .NET Standard 2.0, the Xamarin Live Player, and of course Fluent Design. Sit back and relax for a Build 2017 packed show.</p>

<h3>Follow Us</h3>

<ul>
<li>Frank: <a href="http://twitter.com/praeclarum" target="_blank">Twitter</a>,  <a href="http://praeclarum.org" target="_blank">Blog</a>, <a href="http://github.com/praeclarum" target="_blank">GitHub</a></li>
<li>James: <a href="http://twitter.com/jamesmontemagno" target="_blank">Twitter</a>,  <a href="http://motzcod.es" target="_blank">Blog</a>, <a href="http://github.com/jamesmontemagno" target="_blank">GitHub</a></li>
<li>Music : Amethyst Seer - Citrine by <a href="https://soundcloud.com/adventureface" target="_blank">Adventureface</a></li>
<li>Proudly recorded on <a href="https://zencastr.com/" target="_blank">Zencastr</a></li>
</ul><p>Sponsored By:</p><ul><li><a rel="nofollow" href="https://www.syncfusion.com/maui-controls?utm_source=podcasts&amp;utm_medium=podcast&amp;utm_campaign=mergeconflict_maui_podcy23">Syncfusion</a>: <a rel="nofollow" href="https://www.syncfusion.com/maui-controls?utm_source=podcasts&amp;utm_medium=podcast&amp;utm_campaign=mergeconflict_maui_podcy23">Syncfusion offers the largest selection of controls for .NET MAUI, Xamarin, WPF, Windows Form, Win UI, Flutter, Blazor, ASP.NET Core, and more! Check out our components on NuGet and don’t forget to download their free e-books.
</a></li></ul><p><a rel="payment" href="https://www.patreon.com/mergeconflictfm">Support Merge Conflict</a></p><p>Links:</p><ul><li><a title="Microsoft Build 2017: Day One Recap, Highlights, Announcements" rel="nofollow" href="https://stackify.com/microsoft-build-2017-review-of-day-one/">Microsoft Build 2017: Day One Recap, Highlights, Announcements</a></li><li><a title="Microsoft Build 2017 Review of Day Two - Windows News &amp; Updates" rel="nofollow" href="https://stackify.com/microsoft-build-2017-review-of-day-two/">Microsoft Build 2017 Review of Day Two - Windows News &amp; Updates</a></li><li><a title="Microsoft/xaml-standard" rel="nofollow" href="https://github.com/Microsoft/xaml-standard">Microsoft/xaml-standard</a></li><li><a title="Xamarin Live Player" rel="nofollow" href="https://www.xamarin.com/live">Xamarin Live Player</a></li><li><a title="Merge Conflict 35: Security Through Obscurity" rel="nofollow" href="http://www.mergeconflict.fm/merge-conflict-35-security-through-obscurity">Merge Conflict 35: Security Through Obscurity</a></li><li><a title="Xamarin: The future of mobile app development | Build 2017" rel="nofollow" href="https://channel9.msdn.com/Events/Build/2017/B8103">Xamarin: The future of mobile app development | Build 2017</a></li><li><a title="dotnet/standard: This repo is building the .NET Standard" rel="nofollow" href="https://github.com/dotnet/standard">dotnet/standard: This repo is building the .NET Standard</a></li><li><a title=".NET Standard 2.0, UWP support and UI futures | Build 2017 | Channel 9" rel="nofollow" href="https://channel9.msdn.com/Events/Build/2017/C9L13">.NET Standard 2.0, UWP support and UI futures | Build 2017 | Channel 9</a></li><li><a title="New distro’s coming to Bash/WSL via Windows Store" rel="nofollow" href="https://blogs.msdn.microsoft.com/commandline/2017/05/11/new-distros-coming-to-bashwsl-via-windows-store/">New distro’s coming to Bash/WSL via Windows Store</a></li><li><a title="Fluent Design System" rel="nofollow" href="http://fluent.microsoft.com/">Fluent Design System</a></li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>The past few days at Microsoft Build 2017 have been filled with wonderful news for .NET and Xamarin developers. On this weeks pod we have a full recap of the event, announcements, and a few predictions. Additionally, we deep dive into a few stand out topics such as XAML Standard, .NET Standard 2.0, the Xamarin Live Player, and of course Fluent Design. Sit back and relax for a Build 2017 packed show.</p>

<h3>Follow Us</h3>

<ul>
<li>Frank: <a href="http://twitter.com/praeclarum" target="_blank">Twitter</a>,  <a href="http://praeclarum.org" target="_blank">Blog</a>, <a href="http://github.com/praeclarum" target="_blank">GitHub</a></li>
<li>James: <a href="http://twitter.com/jamesmontemagno" target="_blank">Twitter</a>,  <a href="http://motzcod.es" target="_blank">Blog</a>, <a href="http://github.com/jamesmontemagno" target="_blank">GitHub</a></li>
<li>Music : Amethyst Seer - Citrine by <a href="https://soundcloud.com/adventureface" target="_blank">Adventureface</a></li>
<li>Proudly recorded on <a href="https://zencastr.com/" target="_blank">Zencastr</a></li>
</ul><p>Sponsored By:</p><ul><li><a rel="nofollow" href="https://www.syncfusion.com/maui-controls?utm_source=podcasts&amp;utm_medium=podcast&amp;utm_campaign=mergeconflict_maui_podcy23">Syncfusion</a>: <a rel="nofollow" href="https://www.syncfusion.com/maui-controls?utm_source=podcasts&amp;utm_medium=podcast&amp;utm_campaign=mergeconflict_maui_podcy23">Syncfusion offers the largest selection of controls for .NET MAUI, Xamarin, WPF, Windows Form, Win UI, Flutter, Blazor, ASP.NET Core, and more! Check out our components on NuGet and don’t forget to download their free e-books.
</a></li></ul><p><a rel="payment" href="https://www.patreon.com/mergeconflictfm">Support Merge Conflict</a></p><p>Links:</p><ul><li><a title="Microsoft Build 2017: Day One Recap, Highlights, Announcements" rel="nofollow" href="https://stackify.com/microsoft-build-2017-review-of-day-one/">Microsoft Build 2017: Day One Recap, Highlights, Announcements</a></li><li><a title="Microsoft Build 2017 Review of Day Two - Windows News &amp; Updates" rel="nofollow" href="https://stackify.com/microsoft-build-2017-review-of-day-two/">Microsoft Build 2017 Review of Day Two - Windows News &amp; Updates</a></li><li><a title="Microsoft/xaml-standard" rel="nofollow" href="https://github.com/Microsoft/xaml-standard">Microsoft/xaml-standard</a></li><li><a title="Xamarin Live Player" rel="nofollow" href="https://www.xamarin.com/live">Xamarin Live Player</a></li><li><a title="Merge Conflict 35: Security Through Obscurity" rel="nofollow" href="http://www.mergeconflict.fm/merge-conflict-35-security-through-obscurity">Merge Conflict 35: Security Through Obscurity</a></li><li><a title="Xamarin: The future of mobile app development | Build 2017" rel="nofollow" href="https://channel9.msdn.com/Events/Build/2017/B8103">Xamarin: The future of mobile app development | Build 2017</a></li><li><a title="dotnet/standard: This repo is building the .NET Standard" rel="nofollow" href="https://github.com/dotnet/standard">dotnet/standard: This repo is building the .NET Standard</a></li><li><a title=".NET Standard 2.0, UWP support and UI futures | Build 2017 | Channel 9" rel="nofollow" href="https://channel9.msdn.com/Events/Build/2017/C9L13">.NET Standard 2.0, UWP support and UI futures | Build 2017 | Channel 9</a></li><li><a title="New distro’s coming to Bash/WSL via Windows Store" rel="nofollow" href="https://blogs.msdn.microsoft.com/commandline/2017/05/11/new-distros-coming-to-bashwsl-via-windows-store/">New distro’s coming to Bash/WSL via Windows Store</a></li><li><a title="Fluent Design System" rel="nofollow" href="http://fluent.microsoft.com/">Fluent Design System</a></li></ul>]]>
  </itunes:summary>
</item>
  </channel>
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