James Montemagno is a Principal Program Manager for Mobile Developer Tools at Microsoft. He has been a .NET developer since 2005 working in a wide range of industries including game development, printer software, and web services. Prior to becoming a Principal Program Manager, James was a professional mobile developer and has now been crafting apps since 2011 with Xamarin. In his spare time, he is most likely cycling around Seattle or guzzling gallons of coffee at a local coffee shop.
November 11th, 2019 | 45 mins 27 secs
android, c# 8, csharp, ios, nullable, nullable reference types, xamarin
The time is now! Turn on C# 8 in all of your projects and enable Nullable Reference Types! James is a convert and he explains why in this week's pod.
November 4th, 2019 | 49 mins 31 secs
.net core, android, c# 8, csharp, dot-net, ios, uwp, xamarin
The time has come for C# 8 and all of the glorious features it brings! Go time!
October 28th, 2019 | 43 mins 56 secs
android, architecture, arm, cpu, intel, ios, macos, risc, touchbar, x86, xamarin
Devices are a changing! ARM is slowly taking over the world, now fully running the new Surface Pro X and the touchbar on macOS. What is next for CPU architecture and what does it mean for developers?
October 21st, 2019 | 43 mins 14 secs
accessibility, android, dark mode, design, ios, themes, xamarin, xamarin.forms
Now that the betas are over and the .1 releases are out, it is finally time to actually integrate new features into our app. No better place to start than dark mode! So many considerations when attempting to implement this. Implicit, explicit, system themes? Where to start? We discuss.
October 14th, 2019 | 45 mins 14 secs
The beta summers are over and it is time for the beta hangovers where we have to somehow deal with all of the craziness now that new operating systems are out.
October 7th, 2019 | 41 mins 28 secs
accessibility, android, duo, f#, ios, neo, silly, staying positive, surface, xamarin
Hold on to your seats, because it is time for lighting topics! Surface announcements, state of F#, election update, accessibility, Google silliness, and how to stay positive.
September 30th, 2019 | 50 mins 35 secs
android, conference, f#, ios, mac, updates, visual studio, visual studio 2019, xamarin, xamarin.forms
Frank is headed off to the Open F# conference where he will be giving a talk entitled "Why I wish I wrote my app in F#" and he gives us a sneak peek at what everyone is in store for.
September 23rd, 2019 | 47 mins 8 secs
.net core, android, asp.net, grpc, ios, net-core, proto, protocol buffers, web, xamarin
What are protocol buffers? Why do we care? How do we use them, and what the heck is gRPC?!?!?
September 16th, 2019 | 50 mins 16 secs
apple, apple arcade, apple tv+, event, ios, ios 13, ipad, iphone, iphone 11, iphone 11 pro, tvos, watchos, xamarin
It is all things Apple all the time! That is right, it is the launch of the iPhone 11 and iPhone 11 Pro, but so much more including SERVICE! Apple TV+ and Apple Arcade are GO! Additionally, there is a new iPad, new watches, and a whole lot more!
September 9th, 2019 | 49 mins 25 secs
alcatel, android, apps, feature phone, ios, nokia, qin, xamarin
Smartphones are everywhere and are essential in our day to day lives and our business. James has decided to take a step away from his smartphone and experiment with a few feature phones. He walks us through his journey of trying to find a decent feature phone in the US, what the experience is like, and if he can survive on just a few built in apps.
September 2nd, 2019 | 43 mins 50 secs
3d printing, android, gifts, http, ios, iot, wedding, xamarin
What happens when you combine IoT, 3D Printing, and a 48 hour deadline to come up with a wedding gift? The most amazing IoT Wedding Clock ever created... by Frank for H+J! Frank breaks down how he built it, how it works, and how you can build it too!
August 26th, 2019 | 38 mins 48 secs
android, game boy color, gameboy, hacking, hardware, ios, midwest embedding, modding, xamarin
We have talked about hardware hacking before, but this time it is actually hacking to enhance existing 20 year old hardware! We put a brand new backlit LCD into an original Game Boy Color. Follow along on our not so smooth adventure and find out how this hardware actually works!
August 19th, 2019 | 37 mins 37 secs
android, blogs, code, github, ios, open source, oss, xamarin
Stack Overflow, blog posts, GitHub repos... we all live in a beautiful open source world of code sharing. However, what happens if you want to use that code in your library or in your app? What should you do as a good digital citizen?
August 12th, 2019 | 38 mins 17 secs
android, cancelation, csharp, ios, performance, ui, xamarin
What is the best way to keep your UI responsive and at peak performance? This week we look at ways of properly throttling and using cancelation tokens efficiently.
August 5th, 2019 | 38 mins 27 secs
android, embedded, hardware, ios, raspberry pi, xamarin
Let's enter the world of embedded hardware and how to program on them with CircuitPython!
July 29th, 2019 | 46 mins 20 secs
achievements, android, cd, ci, ios, skiasharp, uno, xamarin, yaml
It is time for lightning topics! 6 topics, 5 minutes each, from you, our listeners. This week we cover package signing, infrastructure as code, ML for everyone, Skia on the web, and tons of fun podcast facts.