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We found 4 episodes of Merge Conflict with the tag “aot”.
354: .NET Native AOT Apps Fit on a Floppy Disk!
April 17th, 2023 | 43 mins 41 secs
.net, aot, dotnet, microsoft build, native aot
With Microsoft Build and .NET 8 right around the corner, the team is hard at work optimizing the runtime to fit full Native AOT apps down under 1.44MB! That is right, it fits fully on a floppy disk! We discuss all things AOT and what you need to know.
332: .NET Conf 2022 Recap - All Things .NET 7
November 14th, 2022 | 43 mins 16 secs
.net, .net 7, .net maui, aot, blazor, dotnet, dotnet maui, dotnet7, dotnetconf, iot
Finally .NET Conf is here with all the latest news and information! We break down all the .NET 7 new and our favorite sessions from the conference.
142: Super Speed with AOT & LLVM
March 25th, 2019 | 40 mins 1 sec
android, aot, c++, compile, il, ios, llvm, xamarin
What about performance? How fast can C# possibly be on the iPhone? What if we told you it is a 1 to 1 and Frank can prove it as he wrote a way of compiling C/C++ code directly to .NET Standard and then measured performance of C to LLVM to IL to LLVM to Native! We discuss what this all means.
Merge Conflict 95: Just Link It All Away
April 30th, 2018 | 47 mins 45 secs
android, aot, app size, dot-net native, ios, jit, linker, mono, progaurd, uwp, xamarin, xamarin.forms
Using too many libraries and your app size is too big? Don't worry the linker is here to save the day! That's right the Mono linker and .NET Native are here to shrink that app and library size and can be highly customized.