March 22nd, 2021 | 39 mins 7 secs
app store, apple, ios, m1, mac book, macos, store, uwp, xamarin
Putting apps into the app store is amazing, but the frameworks limit your ability as an app developer to do certain things on the desktop. We discuss how to keep long running processing going and breaking out of that sandbox with some great APIs.
February 1st, 2021 | 46 mins 15 secs
android, app release, app store, icircuit, ios, island tracker, xamarin, xamarin.forms
It is not Franks' turn to get his next app into the app store. We take a look back at what went into it's creation, his choices for monetization, and thoughts on what needs to happen leading up to the main release.
January 25th, 2021 | 47 mins 6 secs
android, animal crossing, app store, freemium, ios, island tracker, paid apps, turnips, xamarin
We have come to the epic conclusion of James's app Island Tracker, his Animal Crossing app for tracking turnip prices with friends. He is ready to roll out his freemium version of the app while upgrading all of his existing customers and updating the backend.
January 11th, 2021 | 45 mins 9 secs
android, app store, customer support, google play, ios, reviews, support, xamarin
Customer support is hard to do right, and app support is even harder. How do you get your users to contact you with proper information before they give you that 1 star review. We discuss our journey into improving our support system in our mobile apps.
August 10th, 2020 | 1 hr 5 mins
android, app store, cloud gaming, ios, iphone se, switch, xamarin
After 11 years James has moved from Android based phones to iPhone running iOS. Let's talk about the good, bad, and ugly of the transition.
February 24th, 2020 | 46 mins 15 secs
android, app store, appstat, f#, ios, mac, xamarin, xamarin.forms
Frank decided to do his holiday hack in mid-February and build an entire app in a weekend. What is it? What was his inspiration? How did he build it? How is he distributing and promoting it? We discuss on this weeks pod.
January 21st, 2019 | 33 mins 30 secs
android, app store, apple, calca, ios, marketing, promotion, xamarin
Frank has some totally rad news! Apple is maybe, perhaps, almost, promoting his app. This has us thinking of app marketing and promotion for not only launching an app, but also when launching new features.
November 12th, 2018 | 46 mins 57 secs
android, app store, ios, ratings, reviews, xamarin
So your app has no reviews and no one will download it? Story of James's app development career... am I right! Well how do you get them? How do you properly ask your users without bugging them too much?
September 3rd, 2018 | 42 mins 40 secs
30%, app store, apple, developer fee, epic, fortnite, google play, ios, netflix, tax, xamarin
This week we switch things up a little bit and talk business... app store business talk! Right now is an interesting time as there has been a revolt against paying the app store 30% tax with Epic and Netflix changing course. We discuss what this fee is, how it works, if it needs to change, and some ideas to change the revenue sharing process.
January 29th, 2018 | 42 mins 4 secs
android, android oreo, app store, cd, ci, ios, ios 11, iphone x, updating, xamarin
It is 2018 and both iOS 11 and Android O are in full swing on tons of awesome and new devices. What does that mean when you want to update your apps?