December 31st, 2018 | 53 mins 56 secs
android, c#, dot-net, dot-net standard, ios, microprocessors, shared projects, xamarin, xamarin.forms, year review
It is that wonderful time of the year where we get to reflect back on all of the amazing stuff from 2018 and also give our 2019 (and beyond) predictions in the world of development. We also take your questions for our end of the year lightning topics including: C# features we want, .NET Standard vs Shared Project, Xamarin.Forms 5.0, Microprocessors, and learning languages.
December 24th, 2018 | 37 mins 2 secs
android, c#, c# 8, dot-net, ios, nullable, nullable reference types, xamarin
We enter the world of C# 8 nullable reference types! What does the migration look like? What are the benefits? Should you be turning on all the flags right now in your apps and libraries?
November 19th, 2018 | 36 mins 50 secs
android, c#, dot-net, dot-net core, dot-net standard, ios, sharing code, xamarin
We are all in on .NET Standard for sharing code between our projects and libraries for the community and things are about to get better with .NET Standard 2.1! We break down the latest news in the world of .NET Core 3.0 and .NET Standard 2.1!
September 10th, 2018 | 36 mins 46 secs
c#, clean code, dot-net, editorconfig, f#, ios, stylecop, styles, xamarin
It is time to clean up that code! We aren't talking "Clean Code", instead we are talking about tools that help you and contributors keep standard conventions, naming, and styles across any IDE!
August 20th, 2018 | 37 mins 49 secs
.net, .net core, android, c#, c# 7, equality, ios, operators, performance, struct, visual studio, xamarin
We get nerdy again diving deep into the world of struct equality and performance. Sit back and get ready for some operator overloading, IEquatable, performance implications, getting of hash code, amazing C# 7 features, and how ValueTuples save everything!
April 9th, 2018 | 35 mins 30 secs
android, c#, c# 7-2, dot-net, dot-net core, ios, memory, span, uwp, xamarin, xamarin.forms
It may be our geekiest podcast yet as we somehow chat about the new Span
and Memory value types in C# 7.2 and all the optimized goodness that they bring to .NET applications!
April 2nd, 2018 | 49 mins
android, c#, game developers conference, gdc, ios, mobile games, monogame, unity, urhosharp, visual studio, xamarin
We take a look at game development in 2018 and sit down for our first interview with Shaun Peoples from Durham Games to talk about their upcoming iOS and Android game Foodie Trucks that is built with Unity and C#.
February 19th, 2018 | 42 mins 48 secs
.net standard, android, asp.net core, c#, code sharing, dot net standard, f#, ios, macos, multi-targeting, uwp, visual studio, visual studio for mac, xamarin, xamarin.forms
It is 2018 and we are so over Linked Files, Portable Class Libraries, and Shared Projects cluttering up our libraries. In fact we only need ONE project to target every platform that .NET supports. It is time to multi-target the world!
January 15th, 2018 | 40 mins 1 sec
.net standard, android, business, c#, css, don syme, f#, ios, llc, performance, technology, xamarin, xamarin.forms
We are not lawyers! However, we both have our own LLCs. We explain why on this lightning talk week and also tackle your questions around performance, .NET Standard, CSS in Xamarin.Forms, and technologies we think are worth investing in.
January 1st, 2018 | 51 mins 2 secs
ai, ar, best of, bitrise, c#, continuous integration, new year, top of 2017, visual studio, vr, vsts, xamarin, xamarin live player
Happy 2018! We made it, so let's recap the best in tech, development, life, coffee, and so much more that happened in 2017. We expose our top picks of the year and of course what we are looking forward to in 2018.