November 19th, 2018 | 36 mins 50 secs
android, c#, dot-net, dot-net core, dot-net standard, ios, sharing code, xamarin
We are all in on .NET Standard for sharing code between our projects and libraries for the community and things are about to get better with .NET Standard 2.1! We break down the latest news in the world of .NET Core 3.0 and .NET Standard 2.1!
September 10th, 2018 | 36 mins 46 secs
c#, clean code, dot-net, editorconfig, f#, ios, stylecop, styles, xamarin
It is time to clean up that code! We aren't talking "Clean Code", instead we are talking about tools that help you and contributors keep standard conventions, naming, and styles across any IDE!
August 20th, 2018 | 37 mins 49 secs
.net, .net core, android, c#, c# 7, equality, ios, operators, performance, struct, visual studio, xamarin
We get nerdy again diving deep into the world of struct equality and performance. Sit back and get ready for some operator overloading, IEquatable, performance implications, getting of hash code, amazing C# 7 features, and how ValueTuples save everything!
April 9th, 2018 | 35 mins 30 secs
android, c#, c# 7-2, dot-net, dot-net core, ios, memory, span, uwp, xamarin, xamarin.forms
It may be our geekiest podcast yet as we somehow chat about the new Span
and Memory value types in C# 7.2 and all the optimized goodness that they bring to .NET applications!
April 2nd, 2018 | 49 mins
android, c#, game developers conference, gdc, ios, mobile games, monogame, unity, urhosharp, visual studio, xamarin
We take a look at game development in 2018 and sit down for our first interview with Shaun Peoples from Durham Games to talk about their upcoming iOS and Android game Foodie Trucks that is built with Unity and C#.
February 19th, 2018 | 42 mins 48 secs
.net standard, android, asp.net core, c#, code sharing, dot net standard, f#, ios, macos, multi-targeting, uwp, visual studio, visual studio for mac, xamarin, xamarin.forms
It is 2018 and we are so over Linked Files, Portable Class Libraries, and Shared Projects cluttering up our libraries. In fact we only need ONE project to target every platform that .NET supports. It is time to multi-target the world!
January 15th, 2018 | 40 mins 1 sec
.net standard, android, business, c#, css, don syme, f#, ios, llc, performance, technology, xamarin, xamarin.forms
We are not lawyers! However, we both have our own LLCs. We explain why on this lightning talk week and also tackle your questions around performance, .NET Standard, CSS in Xamarin.Forms, and technologies we think are worth investing in.
January 1st, 2018 | 51 mins 2 secs
ai, ar, best of, bitrise, c#, continuous integration, new year, top of 2017, visual studio, vr, vsts, xamarin, xamarin live player
Happy 2018! We made it, so let's recap the best in tech, development, life, coffee, and so much more that happened in 2017. We expose our top picks of the year and of course what we are looking forward to in 2018.
November 27th, 2017 | 37 mins 40 secs
android, c#, ios, java, swift, xamarin
Keeping up with different operating systems is hard enough, but how do you keep up with all of the new awesome features in C#, Swift, and all of the other amazing languages out there? We discuss how we do it and what is new in C# 7.1, 7.2, and take a glimpse into 8!
August 21st, 2017 | 52 mins 47 secs
c#, contributing, github, issues, maintaining, merge conflict, open source, projects, pull requests, sqllite-net, xamarin
This week we take an inside look at what it takes to actually maintain an open source project or in James' case 50 open source projects. How do you handle issues, PRs, CI, and how to stay sane when that blue GitHub notification bubble will never go away?