Join Frank & James for a weekly discussion on the world of technology and development including C#, F#, .NET, web, mobile, and more.
We found 6 episodes of Merge Conflict with the tag “vr”.
249: A Beautiful Disaster
April 12th, 2021 | 33 mins 45 secs
andorid, apple, ar, google glass, ios, mr, vr, wwdc, xamarin
WWDC 21 is officially happening and we sit down to speculate on what we think will be announced and reflect on some of our favorite tech devices we have been able to program on.
131: Three Degrees of Freedom
January 7th, 2019 | 29 mins 44 secs
android, ar, mixed reality, mobile, mr, oculus, oculus go, virtual reality, vr, xamarin
It's a slow start to the new year, which means it is time to talk about what we splurged on this holiday! Frank got himself a new Oculus Go, so why not talk about the state of VR, AR, and MR!
Merge Conflict 78: This One is Actually Good
January 1st, 2018 | 51 mins 2 secs
ai, ar, best of, bitrise, c#, continuous integration, new year, top of 2017, visual studio, vr, vsts, xamarin, xamarin live player
Happy 2018! We made it, so let's recap the best in tech, development, life, coffee, and so much more that happened in 2017. We expose our top picks of the year and of course what we are looking forward to in 2018.
Merge Conflict 61: Getting to the Core of ARCore
September 4th, 2017 | 37 mins 40 secs
android, arcore, arkit, augmented reality, ios, light estimation, motion tracking, uwp, virtual reality, vr, windows, xamarin
We just can't get enough of augmented reality and the awesome new SDKs that are being created for developers to use. This week we discuss Google's attempt for Android and web developers with ARCore.
Merge Conflict 14: Stumbling into VR
October 10th, 2016 | 37 mins 28 secs
daydream, google vr, htc vive, oculous rift, playstation vr, vr, vr development, xamarin
This week Frank and James stumble into a whole new world of virtual reality with new devices, SDKs, and a whole lot of fun.
Merge Conflict 2: Augmented Reality #PokemonGo
July 18th, 2016 | 38 mins 2 secs
ar, augmented reality, pokemon go, virtual reality, vr, xamarin
Pokémon Go and its augmented reality pocket monster capturing has taken the world by storm. This week we discuss if AR has finally hit critical mass and general acceptance.