August 20th, 2018 | 37 mins 49 secs
.net, .net core, android, c#, c# 7, equality, ios, operators, performance, struct, visual studio, xamarin
We get nerdy again diving deep into the world of struct equality and performance. Sit back and get ready for some operator overloading, IEquatable, performance implications, getting of hash code, amazing C# 7 features, and how ValueTuples save everything!
August 13th, 2018 | 43 mins 27 secs
android, app development, future, ios, memory, performance, uno, xamarin, xamarin.forms
We are back with lightning talks with topics submitted by our amazing listeners. We take a look into performance, cross-platform UWP XAML with Uno, deep dive into the world of Xamarin.Forms, and give our thoughts on the future of app development.
August 6th, 2018 | 38 mins 42 secs
ai, android, coreml, ios, keras, machine learning, ml, neural network, plaidml, python, xamarin
It is that time again for more machine learning! This time it is actually something that you can totally build and something that Frank shipped inside of his application to do code prediction using Python, Keras, PlaidML, and CoreML!
July 30th, 2018 | 43 mins 53 secs
desktop bridge, dot-net, dot-net standard, pipelines, porting, uwp, win32, xamarin
This week we have a quick followup on System.IO.Pipelines that leads into a deep discussion of what we want in .NET Standard vNext. We then investigate the motivation, optimizations, and reality of porting a Win32 Application to run inside of a UWP container for the Microsoft Store.
July 23rd, 2018 | 31 mins 53 secs
app development, app-centeric, developer-center, ghost, ooui, performance, web development, xamarin, xamarin.forms
We tackle a listener submitted topic this week of how we make decisions between performance, frameworks, and convenience when building applications. It is an interesting question when choosing a framework or library and their trade-offs.
July 16th, 2018 | 39 mins 26 secs
asp.net core, dot-net, dot-net core, ghost, gulp, handlebars, machine learning, ml, ml.net, system.io.pipelines, web development, xamarin
We get a little crazy this week and dive into three topics that we know almost nothing about. First up is a little web development for Ghost with gulp, handlebars, and sass. Then we dive into more machine learning with ML.NET and wrap up with our new favorite way to read in streams with Pipelines. To be honest, we do know something about them and think they are super cool, so you should check them out.
July 9th, 2018 | 36 mins 33 secs
appkit, apple, development, ios, macos, marzipan, mojave, uikit, wwdc, xamarin
The time will soon be upon us that we can start shoving all of our UIKit based applications on to macOS! What a glorious day that will be once Apple opens up those APIs to developers... or perhaps that day is today with a few hacks! We discuss everything we love about Marzipan and the potential that it has on our applications, frameworks, and the industry.
July 2nd, 2018 | 51 mins 38 secs
analytics, app center, crash reporting, devops, mobile, monitoring, vsts, xamarin
This week we are diving into one of the final parts of DevOps, which is continuous monitoring and learning about our apps and our users. Frank has gone all in on integrating crash reporting and analytics into his apps and we discuss his outcome.
June 25th, 2018 | 42 mins 33 secs
android, console sharp, dotnet, future, ios, microsoft, miguel, mono, uwp, webasembly, xamarin, xamarin.forms
What more do we need to say? We sat down with Miguel de Icaza to pick his brainabout the past, present, and future of .NET. Miguel gives his insights into where the entire industry is moving and why GUI based console applications are so important. This is a legendary episode that you do not want to miss.
June 18th, 2018 | 45 mins 38 secs
android, core, game development, ios, linker, mono, mono.cecil, standard, summer of code, unity, uwp, xamarin, xamarin.forms
At Microsoft Build 2018 we sat down with the legendary Jb Evain. The man behind libraries and technologies we use every day including Mono.Cecil and the Mono linker itself. We discuss all this and his passion for creating the Visual Studio tools for Unity and everything new that Unity has to offer.