James Montemagno is a Principal Program Manager for Mobile Developer Tools at Microsoft. He has been a .NET developer since 2005 working in a wide range of industries including game development, printer software, and web services. Prior to becoming a Principal Program Manager, James was a professional mobile developer and has now been crafting apps since 2011 with Xamarin. In his spare time, he is most likely cycling around Seattle or guzzling gallons of coffee at a local coffee shop.
October 2nd, 2017 | 48 mins 28 secs
android, hackathon, ios, machine learning, planning, project management, trello, xamarin
A quick follow up on Frank's Hot-dog or Not app he tried to create in a week. After that we take a look at what it takes to completely plan an actual application by yourself or with a full team. We discuss our management style, tools we like, and how we plan out releases.
September 25th, 2017 | 39 mins 10 secs
android, cognitive services, coreml, ios, ios 11, machine learning, xamarin
If we aren't talking about machine learning then we are talking about machine learning on Merge Conflict! This week we go through several services and resources to find out what exactly it takes to build hot dog or not!
September 18th, 2017 | 1 hr 15 secs
android, apple keynote, apple tv, apple tv 4k, apple watch, ios, ios 11, iphone x, watchos, xamarin
It is that time of the year when Apple unveils all of the brand new toys for consumers and developers. Sure everyone is talking about the new iPhone X, Apple Watch Series 3, and Apple TV 4K , but what about the launch of Xcode 9, iOS 11, and watchOS 4? We got you covered and discuss it all!
September 11th, 2017 | 52 mins 8 secs
android, android 8, android oreo, api 26, ios 11, notifications, oreo, picture-in-picture
We have survived the beta summers and Android 8.0 Oreo is finally out with a plethora of beautiful APIs. We discuss all the delicious bits of this lovely release for both developers and end users.
September 4th, 2017 | 37 mins 40 secs
android, arcore, arkit, augmented reality, ios, light estimation, motion tracking, uwp, virtual reality, vr, windows, xamarin
We just can't get enough of augmented reality and the awesome new SDKs that are being created for developers to use. This week we discuss Google's attempt for Android and web developers with ARCore.
August 28th, 2017 | 35 mins 4 secs
android, azure, azure functions, c# 8, hacking, ios, navigation, serverless compute, soylent, xamarin, xamarin.forms
We are back with lightning talk week here on Merge Conflict. We cover 6 awesome topics in 30 minutes! This week we look at C# 8, Bottom Navigation on Android, Hacking Frank's Apartment with Serverless Compute, and so much more!
August 21st, 2017 | 52 mins 47 secs
c#, contributing, github, issues, maintaining, merge conflict, open source, projects, pull requests, sqllite-net, xamarin
This week we take an inside look at what it takes to actually maintain an open source project or in James' case 50 open source projects. How do you handle issues, PRs, CI, and how to stay sane when that blue GitHub notification bubble will never go away?
August 14th, 2017 | 42 mins 38 secs
android, app store, developer, google play, guidelines, ios, rejection, xamarin
It is that dreaded time in every iOS developer's life when you get that rejection notice from the App Store because you broke one or eight of the App Store guidelines. This week we look at how to deal with these rejections and how to handle phone calls with Apple!
August 7th, 2017 | 47 mins 30 secs
ai, android, computers, coreml, ios, ios 11, machine learning, tensorflow, xamarin
Why bother with ARKit when you can learn all about the machines with CoreML! This week we explore all the goodies that Apple has for us in iOS 11's CoreML. We also attempt to demystify exactly what is machine learning and how to get started.
July 31st, 2017 | 51 mins 4 secs
android, apple, arkit, augmented reality, ios, ios 11, pokemon go, tango, urho3d, urhosharp, xamarin
Apple has blessed us with a beautiful API for augmented reality with ARKit and this week we investigate all of the awesome baked in, what you can and can't do with it, and look at all the awesome things people are already building.
July 24th, 2017 | 50 mins 43 secs
development, mac, mac vs pc, macos, pc, visual studio, windows 10, xamarin
It is that age old debate... Mac vs PC! What is the most optimal operating system for development, what are the ups and downs of each, and what are our favorite tools to keep us productive regardless of where we are working?
July 17th, 2017 | 47 mins
android, augmented reality, drag drop, ios, ios 11, ipad, iphone, machine learning, wwdc, xamarin, xamarin.forms
iOS 11 is packed full of awesome with machine learning, augmented reality, and a full file system, but who cares about that? Let's talk about our new favorite feature: Drag & Drop!
July 10th, 2017 | 57 mins 49 secs
.net, android, async, await, docs, documentation, github, github pages, ios, pwa, tasks, wyam, xamarin
It has been said that if a feature has not been documented, than it might as well not exist. It could not be more true from our findings and this week we finally take a look at all things documentation! We also get to your listener feedback on this special 1 year anniversary episode!
July 3rd, 2017 | 47 mins 35 secs
.net standard, android, app store, code coverage, google play, ios, updates, user feedback, windows, xamarin
Will Frank ever update his apps in the app store? When, how, and what should go into that super important app update that your users are expecting? We investigate what has changed for us and the app stores in the last year.
June 26th, 2017 | 39 mins 58 secs
.net, .net core, android, asp.net, aws, azure, c#, cli, ios, linux, server, visual studio, visual studio mac, xamarin
.NET on Linux? Yes we can with .NET Core! This week we tackle what it is like to develop for the server and the web using the new fancy Core tooling with .NET Core and ASP.NET Core.
June 19th, 2017 | 37 mins 6 secs
.net standard, android, app store, c#, coding, devops, e3, ios, ios 11, lightning talks, microsoft, nintendo, ratings, review, standards, xamarin
It is that time again, lightning talks! We cover 6 different topics in under 30 minutes! This week we talk coding standards, documentation, E3, app reviews, and so much more!