James Montemagno is a Principal Program Manager for Mobile Developer Tools at Microsoft. He has been a .NET developer since 2005 working in a wide range of industries including game development, printer software, and web services. Prior to becoming a Principal Program Manager, James was a professional mobile developer and has now been crafting apps since 2011 with Xamarin. In his spare time, he is most likely cycling around Seattle or guzzling gallons of coffee at a local coffee shop.
July 9th, 2018 | 36 mins 33 secs
appkit, apple, development, ios, macos, marzipan, mojave, uikit, wwdc, xamarin
The time will soon be upon us that we can start shoving all of our UIKit based applications on to macOS! What a glorious day that will be once Apple opens up those APIs to developers... or perhaps that day is today with a few hacks! We discuss everything we love about Marzipan and the potential that it has on our applications, frameworks, and the industry.
July 2nd, 2018 | 51 mins 38 secs
analytics, app center, crash reporting, devops, mobile, monitoring, vsts, xamarin
This week we are diving into one of the final parts of DevOps, which is continuous monitoring and learning about our apps and our users. Frank has gone all in on integrating crash reporting and analytics into his apps and we discuss his outcome.
June 25th, 2018 | 42 mins 33 secs
android, console sharp, dotnet, future, ios, microsoft, miguel, mono, uwp, webasembly, xamarin, xamarin.forms
What more do we need to say? We sat down with Miguel de Icaza to pick his brainabout the past, present, and future of .NET. Miguel gives his insights into where the entire industry is moving and why GUI based console applications are so important. This is a legendary episode that you do not want to miss.
June 18th, 2018 | 45 mins 38 secs
android, core, game development, ios, linker, mono, mono.cecil, standard, summer of code, unity, uwp, xamarin, xamarin.forms
At Microsoft Build 2018 we sat down with the legendary Jb Evain. The man behind libraries and technologies we use every day including Mono.Cecil and the Mono linker itself. We discuss all this and his passion for creating the Visual Studio tools for Unity and everything new that Unity has to offer.
June 11th, 2018 | 1 hr 5 mins
acquisition, android, apple, arkit, coreml, github, ios, ios 12, iphone, machine learning, metal, microsoft, tvos 12, uwp, watchos, wwdc, wwdc 2018, xamarin, xamarin.forms
What a way to start June! GitHub was officially acquired by Microsoft and Apple started off it's developer conference by announcing tons of great new software updates and developer APIs. We break down each and every juicy bit.
June 4th, 2018 | 1 hr 5 mins
100, android, how it all started, ios, merge conflict, podcast, thank you, uwp, xamarin, xamarin.forms
We did it! 100 episodes of Merge Conflict! Somehow with your support Frank and James rambled their way through nearly two years of podcasting. We celebrate with questions from our listeners, some inside info on the podcast, chit-chat about how we started, and a contest!
May 28th, 2018 | 39 mins 17 secs
accessibility, android, apps, brail, inclusive, inclusive design, ios, seeing ai, touch, uwp, visual studio, windows, xamarin, xamarin.forms
We got to sit down with the legendary Saqib Shaikh, Team lead for Seeing AI, to talk about creating inclusive software for everyone. Saqib also shared insights into how Seeing AI was created and where it is going next.
May 21st, 2018 | 41 mins 49 secs
ai, android, computers, data analytics, ios, machine learning, pluto, programming, python, r, space, space travel, star trek, uwp, west world, xamarin, xamarin.forms
We sit down with the world famous Paige Bailey to discuss the state of machine learning and its impact on space exploration as well as on the coral reef. We of course get into artificial intelligence and how it is impacting every industry out there and we let Paige fill in all the pieces.
May 14th, 2018 | 42 mins 10 secs
android, app center, github, ios, microsoft build, uwp, xamarin, xamarin.forms
We are live from Microsoft Build 2018 with Nilofer Rajpurkar from App Center and Steve Winton from GitHub to discuss the new partnership between Microsoft and GitHub and how they are making mobile app developers' lives better with new integrations for continuous integration.
May 7th, 2018 | 45 mins 59 secs
android, architecture, data, ios, mvvm, ui, ui driven development, uwp, ux, xamarin, xamarin.forms
We love architecture, but we also hate architecture... so throw it all away! This week we take a look at UI Driven Development to get stuff done! We chat on the reasons why, the positives, the negatives, and what James and Frank both have built using this approach all in very little time.
April 30th, 2018 | 47 mins 45 secs
android, aot, app size, dot-net native, ios, jit, linker, mono, progaurd, uwp, xamarin, xamarin.forms
Using too many libraries and your app size is too big? Don't worry the linker is here to save the day! That's right the Mono linker and .NET Native are here to shrink that app and library size and can be highly customized.
April 23rd, 2018 | 48 mins 25 secs
android, architecture, flutter, frp, functional reactive programming, immutable ui, ios, mvvm, react, redux, uwp, xamarin, xamarin.forms
MVVM, Functional Reactive Programming, Redux, Reactive, or just straight up code behind! There are so many options out there and has been a huge debate. We sit down and discuss some architecture including Frank's latest experiment: Immutable UI.
April 16th, 2018 | 49 mins 45 secs
android, cd, ci, cross-platform, documentation, essentials, ios, libraries, release, uwp, visual studio, xamarin, xamarin.forms
It is time to release some "real" software and "real" production libraries. We discuss the steps we take to release our libraries out into the wild including a full audit trail of APIs, code, docs, and tons of tiny little things that are easy to skip. We have a blast this week and think you are going to love it.
April 9th, 2018 | 35 mins 30 secs
android, c#, c# 7-2, dot-net, dot-net core, ios, memory, span, uwp, xamarin, xamarin.forms
It may be our geekiest podcast yet as we somehow chat about the new Span
and Memory value types in C# 7.2 and all the optimized goodness that they bring to .NET applications!
April 2nd, 2018 | 49 mins
android, c#, game developers conference, gdc, ios, mobile games, monogame, unity, urhosharp, visual studio, xamarin
We take a look at game development in 2018 and sit down for our first interview with Shaun Peoples from Durham Games to talk about their upcoming iOS and Android game Foodie Trucks that is built with Unity and C#.
March 28th, 2018 | 26 mins 19 secs
apple, clasrroom, classkit, education, ios, ipad, swift, xamarin
This week Apple announced their brand new plan for bringing the iPad to classrooms with a brand new cheaper iPad, new software, and a new SDK for developers to create content. We breakdown the entire event with our thoughts on if their plan will work.