Co-Host of Merge Conflict
Frank is an independent mobile developer living in Seattle, WA. He started work as an embedded systems engineer, moved on to be a web developer, and eventually found happiness as an iOS developer. He has written iCircuit - an interactive electronic circuit simulator that runs on all the great platforms; Calca - the text editor that is also a powerful calculator; and Continuous - a fun and powerful .NET IDE for the iPad. All the while, Frank has enjoyed releasing open source projects and contributing as much as he can to the software development community. His programming interests include computer graphics, simulation, programming languages, and artificial intelligence. When he's not at his computer, you can usually find him hiking around some mountain or sleeping in a tent by a river.
Frank Krueger has hosted 352 Episodes.
Merge Conflict 47: You Got Some F# in My C#
May 29th, 2017 | 54 mins
.net, android, c#, c# 7, f#, ios, language, pattern matching, tuples, visual studio, windows, xamarin
C# 7 is here! The most functional version of C# to date. This week we break down every single new feature and let you know what we love and what we think is just okay.
Merge Conflict 46: Building the Xamarin Live Player
May 22nd, 2017 | 47 mins 48 secs
.net, android, build 2017, debugging, ios, msbuild, reactive, visual studio, windows, xamarin, xamarin live player
The dream of continuous deployment and debugging your Android and iOS apps from Visual Studio with nothing more than a device is now a reality. We talk shop on what the Xamarin Live Player is and how we built it.
Merge Conflict 45: Build 2017 - No More MSBuild
May 15th, 2017 | 1 hr 1 min
.net core, .net standard, ai, android, build 2017, conference, cosmos db, embeddinator, fluent, fluent design, ios, machine learning, macos, visual studio, xamarin, xamarin live player, xaml standard
The past few days at Microsoft Build 2017 have been filled with wonderful news for .NET and Xamarin developers. We have a full recap of the event, announcements, and a few predictions.
Merge Conflict 44: I Love Callbacks
May 8th, 2017 | 41 mins 46 secs
.net, async, await, background, mobile, programming, server, task parallel library, tasks, threading, threads, tpl, xamarin
This week we tackle the TPL, that is right, the Task Parallel Library. We dive into one of our favorite features of C# and .NET, async/await programming.
Merge Conflict 43: DevOps for the Solo Developer
May 1st, 2017 | 42 mins 37 secs
android, appveyor, bitrise, continous delivery, continuous integration, devops, github, hockeyapp, ios, slack, trello, visual studio team services, vsts, windows, xamarin
DevOps, that is right Developer Operations, all the things that you don't want to do manually, so you automate them! This week we talk about build, test, and deploy for all of your mobile applications and .NET libraries.
Merge Conflict 42: Code Coverage == Quality
April 24th, 2017 | 44 mins 44 secs
acceptance testing, android, ios, nunit, tdd, test drive development, testing, ui tests, unit tests, user interface testing, web, xamarin, xunit
It's everyone's favorite topic... TESTING! That's right we tackle the world of unit testing, code coverage, user interface testing, acceptance testing, and so much more.
Merge Conflict 41: Print me up, Scotty
April 17th, 2017 | 44 mins 5 secs
3d printing, android, ios, makerbot, mobile, nintendo switch, switch, tiko, xamarin
Is 3D printing poised to change how we prototype and build parts and full machines or is it just another toy? We discuss all the pros and cons on this week's Merge Conflict.
Merge Conflict 40: Setting Expectations
April 10th, 2017 | 37 mins 34 secs
android, app development, app store promotion, certificates, developer setup, ios, keystores, promotion, settings, xamarin
It's that time again... Lightning Talks!!! This week we cover six different spanning settings, app advertising, provisioning, and more!
Merge Conflict 39: Parsing Palindromes
April 3rd, 2017 | 43 mins 52 secs
coding challenges, data structures, development, interviews, ios, linked lists, studying, xamarin, xamarin.forms
It's time to tune our developer skills by leveraging some amazing coding challenges that teach us answers to questions like exactly what are linked lists again?
Merge Conflict 38: One Library to Rule Them All
March 27th, 2017 | 53 mins 38 secs
.net, .net core, .net standard, android, asp.net core, ios, libraries, linux, macos, shared code, windows forms, wpf, xamarin, xamarin.forms
It is finally time for .NET truly to be EVERYWHERE! This week we investigate the dream of .NET Standard libraries, one library that can be shared in any .NET application.
Merge Conflict 37: TLS - How Do You EVEN
March 20th, 2017 | 51 mins 53 secs
android, http, ios, networking, ssl, tls, windows, xamarin
It's time to go down the rabbit hole of networking to investigate the ins and outs of Transport Layer Security (TLS) and how it impacts your apps.
Merge Conflict 36: Sorry iPhone 4
March 13th, 2017 | 41 mins 2 secs
android, ios, market share, platform share, platform support, xamarin, xamarin.forms
When and how should you drop support for a specific device or operating system? We talk about the market today and how we handle it in our own apps.
Merge Conflict 35: Security Through Obscurity
March 6th, 2017 | 40 mins 59 secs
android, ios, mobile, obfuscation, security, xamarin, xamarin.forms
It's time to talk code security when developing applications to try to stop people from stealing our precious code and apps.
Merge Conflict 34: Developing for macOS
February 27th, 2017 | 56 mins 51 secs
desktop, macos, xamarin, xamarin.forms
It is time to tackle the other desktop and brush up on our struts and springs as when investigate the ins and outs of macOS.
Merge Conflict 33: Prepping for Disaster
February 20th, 2017 | 42 mins 14 secs
backup, backup services, data, data recovery, machine backup, nas, sync services
Is your data ready for a complete disaster? We discuss why you should care about backing up your data and how to easily get started.
Merge Conflict 32: Building "Super" Computers
February 13th, 2017 | 40 mins 25 secs
computer building, computers, gaming, streaming, technology
Everyone should build their own computer! This week we cover the ins and outs of building your own "Super" computer from scratch.