April 9th, 2018 | 35 mins 30 secs
android, c#, c# 7-2, dot-net, dot-net core, ios, memory, span, uwp, xamarin, xamarin.forms
It may be our geekiest podcast yet as we somehow chat about the new Span
and Memory value types in C# 7.2 and all the optimized goodness that they bring to .NET applications!
April 2nd, 2018 | 49 mins
android, c#, game developers conference, gdc, ios, mobile games, monogame, unity, urhosharp, visual studio, xamarin
We take a look at game development in 2018 and sit down for our first interview with Shaun Peoples from Durham Games to talk about their upcoming iOS and Android game Foodie Trucks that is built with Unity and C#.
March 12th, 2018 | 51 mins 40 secs
android, dot-net, dot-net standard, f#, frp, functional, ios, reactive, uwp, xamarin
It is that time of year to sit down and analyze F# and how absolutely awesome it is! Frank and James talk through some features that make it a delightful programming language.
March 5th, 2018 | 40 mins 28 secs
android, architecture, core animation, frp, fun, functional programming, ios, mac, macos, mvvm, porting, redux, uwp, view model, work, xamarin, xamarin.forms
Frank is ready to start his next app and he is completely skipping cross-platform development... or is he?!?! We investigate what to do with File->New and how to start the architecture for your next app.
February 19th, 2018 | 42 mins 48 secs
.net standard, android, asp.net core, c#, code sharing, dot net standard, f#, ios, macos, multi-targeting, uwp, visual studio, visual studio for mac, xamarin, xamarin.forms
It is 2018 and we are so over Linked Files, Portable Class Libraries, and Shared Projects cluttering up our libraries. In fact we only need ONE project to target every platform that .NET supports. It is time to multi-target the world!
February 5th, 2018 | 44 mins 54 secs
.net, .net standard, android, geolocator, google play, ios, libraries, monkey cache, nuget, plugins, semver, sql, sqlite, sqlite-raw, xamarin
We have way too many open source projects and NuGet libraries which are used by thousands of developers, which is awesome, but means we get really scared when we change anything! We discuss when and how we decide when to push that release out.
January 29th, 2018 | 42 mins 4 secs
android, android oreo, app store, cd, ci, ios, ios 11, iphone x, updating, xamarin
It is 2018 and both iOS 11 and Android O are in full swing on tons of awesome and new devices. What does that mean when you want to update your apps?
January 22nd, 2018 | 50 mins 41 secs
android, automation, debugging, device debug, dogs, ios, logging, mini husky, visual studio, xamarin
When something goes wrong, it is time to debug! Or maybe first we should write logs? Maybe we should use the intermediate window? Or perhaps write a unit test? We discuss our pro tips for debugging when something goes wrong.
January 15th, 2018 | 40 mins 1 sec
.net standard, android, business, c#, css, don syme, f#, ios, llc, performance, technology, xamarin, xamarin.forms
We are not lawyers! However, we both have our own LLCs. We explain why on this lightning talk week and also tackle your questions around performance, .NET Standard, CSS in Xamarin.Forms, and technologies we think are worth investing in.
January 8th, 2018 | 43 mins
android, back to work, imac, imac pro, ios, iphone, new hardware, new year, xamarin
We kick off the new year by not knowing what to do, what to talk about, or just about anything. All we know is Frank has taken the plunge on the new iMac Pro, so why not have him justify it and discuss when is a good time to update your development hardware and software.