April 2nd, 2018 | 49 mins
android, c#, game developers conference, gdc, ios, mobile games, monogame, unity, urhosharp, visual studio, xamarin
We take a look at game development in 2018 and sit down for our first interview with Shaun Peoples from Durham Games to talk about their upcoming iOS and Android game Foodie Trucks that is built with Unity and C#.
October 9th, 2017 | 45 mins 34 secs
2d graphics, crossgraphics, google, ios, microcharts, ngraphics, pixel event, skia, skiasharp, urhosharp, xamarin, xamarin.forms
Google announces a slew of new products including the brand new Pixel 2, which means James has finally placed an order for a new phone. We break down the full Pixel event, but go deeper into our topic of the week of 2D and 3D cross-platform drawing libraries with SkiaSharp.
July 31st, 2017 | 51 mins 4 secs
android, apple, arkit, augmented reality, ios, ios 11, pokemon go, tango, urho3d, urhosharp, xamarin
Apple has blessed us with a beautiful API for augmented reality with ARKit and this week we investigate all of the awesome baked in, what you can and can't do with it, and look at all the awesome things people are already building.