August 20th, 2018 | 37 mins 49 secs
.net, .net core, android, c#, c# 7, equality, ios, operators, performance, struct, visual studio, xamarin
We get nerdy again diving deep into the world of struct equality and performance. Sit back and get ready for some operator overloading, IEquatable, performance implications, getting of hash code, amazing C# 7 features, and how ValueTuples save everything!
May 28th, 2018 | 39 mins 17 secs
accessibility, android, apps, brail, inclusive, inclusive design, ios, seeing ai, touch, uwp, visual studio, windows, xamarin, xamarin.forms
We got to sit down with the legendary Saqib Shaikh, Team lead for Seeing AI, to talk about creating inclusive software for everyone. Saqib also shared insights into how Seeing AI was created and where it is going next.
April 16th, 2018 | 49 mins 45 secs
android, cd, ci, cross-platform, documentation, essentials, ios, libraries, release, uwp, visual studio, xamarin, xamarin.forms
It is time to release some "real" software and "real" production libraries. We discuss the steps we take to release our libraries out into the wild including a full audit trail of APIs, code, docs, and tons of tiny little things that are easy to skip. We have a blast this week and think you are going to love it.
April 2nd, 2018 | 49 mins
android, c#, game developers conference, gdc, ios, mobile games, monogame, unity, urhosharp, visual studio, xamarin
We take a look at game development in 2018 and sit down for our first interview with Shaun Peoples from Durham Games to talk about their upcoming iOS and Android game Foodie Trucks that is built with Unity and C#.
February 19th, 2018 | 42 mins 48 secs
.net standard, android, asp.net core, c#, code sharing, dot net standard, f#, ios, macos, multi-targeting, uwp, visual studio, visual studio for mac, xamarin, xamarin.forms
It is 2018 and we are so over Linked Files, Portable Class Libraries, and Shared Projects cluttering up our libraries. In fact we only need ONE project to target every platform that .NET supports. It is time to multi-target the world!
February 12th, 2018 | 41 mins 55 secs
angular, asp.net, asp.net core, azure, continuous integration, deployment, entity framework, ooui, redux, schema, visual studio, vsts, web, xamarin, xamarin.forms
Did we just become web developers? This week we slip over to the ASP.NET Core side of things as we build out web apps with Razor Pages, Ooui, and all sorts of C#/.NET and Azure goodness.
January 22nd, 2018 | 50 mins 41 secs
android, automation, debugging, device debug, dogs, ios, logging, mini husky, visual studio, xamarin
When something goes wrong, it is time to debug! Or maybe first we should write logs? Maybe we should use the intermediate window? Or perhaps write a unit test? We discuss our pro tips for debugging when something goes wrong.
January 1st, 2018 | 51 mins 2 secs
ai, ar, best of, bitrise, c#, continuous integration, new year, top of 2017, visual studio, vr, vsts, xamarin, xamarin live player
Happy 2018! We made it, so let's recap the best in tech, development, life, coffee, and so much more that happened in 2017. We expose our top picks of the year and of course what we are looking forward to in 2018.
November 13th, 2017 | 42 mins 16 secs
android, automation, bitrise, cd mobile center, ci, delivery, devops, integration, ios, visual studio, vsts, xamarin
James is on a DevOps kick after going on tour with Donovan in South America and he wants to automate everything! It is different this time as he wants full control with Visual Studio Team Services and he even wants to manage his own build machines! Is he crazy? Probably, listen in to find out.
July 24th, 2017 | 50 mins 43 secs
development, mac, mac vs pc, macos, pc, visual studio, windows 10, xamarin
It is that age old debate... Mac vs PC! What is the most optimal operating system for development, what are the ups and downs of each, and what are our favorite tools to keep us productive regardless of where we are working?