April 2nd, 2018 | 49 mins
android, c#, game developers conference, gdc, ios, mobile games, monogame, unity, urhosharp, visual studio, xamarin
We take a look at game development in 2018 and sit down for our first interview with Shaun Peoples from Durham Games to talk about their upcoming iOS and Android game Foodie Trucks that is built with Unity and C#.
February 19th, 2018 | 42 mins 48 secs
.net standard, android, asp.net core, c#, code sharing, dot net standard, f#, ios, macos, multi-targeting, uwp, visual studio, visual studio for mac, xamarin, xamarin.forms
It is 2018 and we are so over Linked Files, Portable Class Libraries, and Shared Projects cluttering up our libraries. In fact we only need ONE project to target every platform that .NET supports. It is time to multi-target the world!
February 12th, 2018 | 41 mins 55 secs
angular, asp.net, asp.net core, azure, continuous integration, deployment, entity framework, ooui, redux, schema, visual studio, vsts, web, xamarin, xamarin.forms
Did we just become web developers? This week we slip over to the ASP.NET Core side of things as we build out web apps with Razor Pages, Ooui, and all sorts of C#/.NET and Azure goodness.
January 22nd, 2018 | 50 mins 41 secs
android, automation, debugging, device debug, dogs, ios, logging, mini husky, visual studio, xamarin
When something goes wrong, it is time to debug! Or maybe first we should write logs? Maybe we should use the intermediate window? Or perhaps write a unit test? We discuss our pro tips for debugging when something goes wrong.
January 1st, 2018 | 51 mins 2 secs
ai, ar, best of, bitrise, c#, continuous integration, new year, top of 2017, visual studio, vr, vsts, xamarin, xamarin live player
Happy 2018! We made it, so let's recap the best in tech, development, life, coffee, and so much more that happened in 2017. We expose our top picks of the year and of course what we are looking forward to in 2018.
November 13th, 2017 | 42 mins 16 secs
android, automation, bitrise, cd mobile center, ci, delivery, devops, integration, ios, visual studio, vsts, xamarin
James is on a DevOps kick after going on tour with Donovan in South America and he wants to automate everything! It is different this time as he wants full control with Visual Studio Team Services and he even wants to manage his own build machines! Is he crazy? Probably, listen in to find out.
July 24th, 2017 | 50 mins 43 secs
development, mac, mac vs pc, macos, pc, visual studio, windows 10, xamarin
It is that age old debate... Mac vs PC! What is the most optimal operating system for development, what are the ups and downs of each, and what are our favorite tools to keep us productive regardless of where we are working?
June 26th, 2017 | 39 mins 58 secs
.net, .net core, android, asp.net, aws, azure, c#, cli, ios, linux, server, visual studio, visual studio mac, xamarin
.NET on Linux? Yes we can with .NET Core! This week we tackle what it is like to develop for the server and the web using the new fancy Core tooling with .NET Core and ASP.NET Core.
May 29th, 2017 | 54 mins
.net, android, c#, c# 7, f#, ios, language, pattern matching, tuples, visual studio, windows, xamarin
C# 7 is here! The most functional version of C# to date. This week we break down every single new feature and let you know what we love and what we think is just okay.
May 22nd, 2017 | 47 mins 48 secs
.net, android, build 2017, debugging, ios, msbuild, reactive, visual studio, windows, xamarin, xamarin live player
The dream of continuous deployment and debugging your Android and iOS apps from Visual Studio with nothing more than a device is now a reality. We talk shop on what the Xamarin Live Player is and how we built it.