Merge Conflict

Join Frank & James for a weekly discussion on the world of technology and development including C#, F#, .NET, web, mobile, and more.

About the show

Merge Conflict is a weekly discussion with Frank and James on all things development, technology, & more. After years of being friends, Frank and James finally decided to sit down and start a podcast about their lives as mobile developers using C#, Xamarin, and .NET MAUI. Much more than just another mobile development podcast, Merge Conflict, reaches all areas of development including desktop, server, and of course mobile. They also cover fun things happening in the world of technology and gaming and whatever else happens to be on Frank's and James' minds.

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  • 177: DevOps, DevOps, DevOps

    November 25th, 2019  |  1 hr 6 mins
    ado, android, appcenter, azure devops, bitrise, continuous delivery, continuous integration, devops, ios, testflight, xamarin

    It is all things DevOps for mobile apps this week. We try to get Frank inline with figuring out continuous delivery with several different products including App Center, Azure DevOps, Bitrise, and more.

  • 176: The Ultimate Developer Machine

    November 18th, 2019  |  57 mins 52 secs
    16-inch, apple, development, ios, macbook, macbook pro, machine, xamarin

    Apple has finally put the Pro back in MacBook Pro with the new 16-inch. We discuss if this is finally the ultimate developer machine, what we would pick, why we would pick it, and if you really need to spend this month money :)

  • 175: #nullable enable

    November 11th, 2019  |  45 mins 27 secs
    android, c# 8, csharp, ios, nullable, nullable reference types, xamarin

    The time is now! Turn on C# 8 in all of your projects and enable Nullable Reference Types! James is a convert and he explains why in this week's pod.

  • 174: LangVersion ??= C# 8

    November 4th, 2019  |  49 mins 31 secs
    .net core, android, c# 8, csharp, dot-net, ios, uwp, xamarin

    The time has come for C# 8 and all of the glorious features it brings! Go time!

  • 173: RISC Is Good

    October 28th, 2019  |  43 mins 56 secs
    android, architecture, arm, cpu, intel, ios, macos, risc, touchbar, x86, xamarin

    Devices are a changing! ARM is slowly taking over the world, now fully running the new Surface Pro X and the touchbar on macOS. What is next for CPU architecture and what does it mean for developers?

  • 172: Who Turned Out The Lights?

    October 21st, 2019  |  43 mins 14 secs
    accessibility, android, dark mode, design, ios, themes, xamarin, xamarin.forms

    Now that the betas are over and the .1 releases are out, it is finally time to actually integrate new features into our app. No better place to start than dark mode! So many considerations when attempting to implement this. Implicit, explicit, system themes? Where to start? We discuss.

  • 171: The Beta Hangover

    October 14th, 2019  |  45 mins 14 secs

    The beta summers are over and it is time for the beta hangovers where we have to somehow deal with all of the craziness now that new operating systems are out.

  • 170: 10 Ways To Develop Faster And Better

    October 7th, 2019  |  41 mins 28 secs
    accessibility, android, duo, f#, ios, neo, silly, staying positive, surface, xamarin

    Hold on to your seats, because it is time for lighting topics! Surface announcements, state of F#, election update, accessibility, Google silliness, and how to stay positive.

  • 169: A Love Letter To Immutable Data

    September 30th, 2019  |  50 mins 35 secs
    android, conference, f#, ios, mac, updates, visual studio, visual studio 2019, xamarin, xamarin.forms

    Frank is headed off to the Open F# conference where he will be giving a talk entitled "Why I wish I wrote my app in F#" and he gives us a sneak peek at what everyone is in store for.

  • 168: The World of Protocol Buffers

    September 23rd, 2019  |  47 mins 8 secs
    .net core, android,, grpc, ios, net-core, proto, protocol buffers, web, xamarin

    What are protocol buffers? Why do we care? How do we use them, and what the heck is gRPC?!?!?

  • 167: My Phone's CPU Has 8.5 Billion Transistors

    September 16th, 2019  |  50 mins 16 secs
    apple, apple arcade, apple tv+, event, ios, ios 13, ipad, iphone, iphone 11, iphone 11 pro, tvos, watchos, xamarin

    It is all things Apple all the time! That is right, it is the launch of the iPhone 11 and iPhone 11 Pro, but so much more including SERVICE! Apple TV+ and Apple Arcade are GO! Additionally, there is a new iPad, new watches, and a whole lot more!

  • 166: Disconnecting with a Feature Phone

    September 9th, 2019  |  49 mins 25 secs
    alcatel, android, apps, feature phone, ios, nokia, qin, xamarin

    Smartphones are everywhere and are essential in our day to day lives and our business. James has decided to take a step away from his smartphone and experiment with a few feature phones. He walks us through his journey of trying to find a decent feature phone in the US, what the experience is like, and if he can survive on just a few built in apps.

  • 165: IoT Gifts Make The Best Gifts

    September 2nd, 2019  |  43 mins 50 secs
    3d printing, android, gifts, http, ios, iot, wedding, xamarin

    What happens when you combine IoT, 3D Printing, and a 48 hour deadline to come up with a wedding gift? The most amazing IoT Wedding Clock ever created... by Frank for H+J! Frank breaks down how he built it, how it works, and how you can build it too!

  • 164: Modding the Game Boy Color

    August 26th, 2019  |  38 mins 48 secs
    android, game boy color, gameboy, hacking, hardware, ios, midwest embedding, modding, xamarin

    We have talked about hardware hacking before, but this time it is actually hacking to enhance existing 20 year old hardware! We put a brand new backlit LCD into an original Game Boy Color. Follow along on our not so smooth adventure and find out how this hardware actually works!

  • 163: "Borrowing" Code from the Internet

    August 19th, 2019  |  37 mins 37 secs
    android, blogs, code, github, ios, open source, oss, xamarin

    Stack Overflow, blog posts, GitHub repos... we all live in a beautiful open source world of code sharing. However, what happens if you want to use that code in your library or in your app? What should you do as a good digital citizen?

  • 162: Throttle Those Cancellations

    August 12th, 2019  |  38 mins 17 secs
    android, cancelation, csharp, ios, performance, ui, xamarin

    What is the best way to keep your UI responsive and at peak performance? This week we look at ways of properly throttling and using cancelation tokens efficiently.