Merge Conflict

Join Frank & James for a weekly discussion on the world of technology and development including C#, F#, .NET, web, mobile, and more.

About the show

Merge Conflict is a weekly discussion with Frank and James on all things development, technology, & more. After years of being friends, Frank and James finally decided to sit down and start a podcast about their lives as mobile developers using C#, Xamarin, and .NET MAUI. Much more than just another mobile development podcast, Merge Conflict, reaches all areas of development including desktop, server, and of course mobile. They also cover fun things happening in the world of technology and gaming and whatever else happens to be on Frank's and James' minds.

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  • Merge Conflict 18: Ads + ? == Profit

    November 7th, 2016  |  41 mins 5 secs
    ad, admob, advertising, android, facebook, iap, ios, mobile ads, monetize, xamarin

    Users and developers are overwhelmed with options to monetize their mobile applications. With so many strategies, how do you know what to pick and what will work for your apps?

  • Merge Conflict 17: Live Coding - The Ultimate Performance

    October 31st, 2016  |  41 mins 48 secs
    conferences, presentations, public speaking, speaking

    Frank is off to deliver a technical presentation in London and James is here to help with his Tips and Tricks on presenting code.

  • Merge Conflict 16: There Will Always Be Room for Nintendo

    October 24th, 2016  |  34 mins 34 secs
    game development, mobile games, nintendo, nintendo switch, super mario run, xamarin

    Nintendo has announced Switch, their new hybrid portable game console. What does this mean for mobile games, what are the opportunities for developers, and where to get started?

  • Merge Conflict 15: Bots Bots Bots

    October 17th, 2016  |  36 mins 7 secs
    bot framework, bots, iot, speech recognition, xamarin

    Bots are the new conversational user interface that integrates with the most popular apps that we use. This week we discuss where to start, what options are available and what is the future?

  • Merge Conflict 14: Stumbling into VR

    October 10th, 2016  |  37 mins 28 secs
    daydream, google vr, htc vive, oculous rift, playstation vr, vr, vr development, xamarin

    This week Frank and James stumble into a whole new world of virtual reality with new devices, SDKs, and a whole lot of fun.

  • Merge Conflict 13: Let's Talk About Bugs

    October 3rd, 2016  |  43 mins 22 secs
    bugs, development, mobile, quality, xamarin

    Let's be honest, no one writes perfect code and those sneaky bugs find their way in. Frank and James take a look at mitigating and managing bugs and how to properly get feedback from their users.

  • Merge Conflict 12: Surviving Beta Summers

    September 26th, 2016  |  38 mins 16 secs
    alpha, beta, ios 10, new software, nougat, visual studio, xamarin

    It is new OS season, the best time of year and yet the worst time of year. This week we cover how we survive and preparing for the end of beta summer.

  • Merge Conflict 11: Lightning Talks Round 1

    September 19th, 2016  |  33 mins 16 secs
    asynchronous programming, hardware setup, lightning talks, markdown, programmer art, sci-fi, xamarin

    It is lightning talk week on Merge Conflict as we cover six different development topics in under thirty minutes.

  • Merge Conflict 10: Wireless. Effortless. Magical.

    September 12th, 2016  |  58 mins 20 secs
    apple hardware, ios 10, iphone 7, watchos

    Did someone say new Apple hardware? This week we discuss Apple's new phones, watches, accessories, and even a brand new Mario game.

  • Merge Conflict 9: Welcome Onboard

    September 5th, 2016  |  39 mins 34 secs
    app onboarding, experience, onboarding, ux, xamarin

    The first time users launch your app is the most important time users launch your app. This week we discuss what goes into a great onboarding experience to win over users in just a few seconds.

  • Merge Conflict 8: Navigating the SyntaxTree Forest

    August 29th, 2016  |  40 mins 54 secs
    compiling, development, linker, mobile, roslyn, xamarin

    Interpreting is Easy, Compiling is Hard, and Linking is even Harder. This week Frank and James investigate what actually happens when you hit that compile button.

  • Merge Conflict 7: Is Code Sharing Worth It?

    August 22nd, 2016  |  39 mins 41 secs
    .net standard, code sharing, development, pcl, sharing code, xamarin

    Building cross-platform apps sure isn't easy, but code sharing sure helps, but is it worth it? How and when should you share code across a single app and across all apps that you are developing?

  • Merge Conflict 6: Debugging the Daily Process

    August 15th, 2016  |  38 mins 47 secs
    debugging, mobile apps, productivity, xamarin

    There is a constant influx of notifications from Slack, e-mail, text messages, and news alerts. This week we discuss how to keep productivity high even with all this going on.

  • Merge Conflict 5: Programming Languages: Gotta Collect 'em All

    August 8th, 2016  |  32 mins 38 secs
    c#, f#, go, learning, programming languages

    C# and F# and Go! Oh my! There are just so many lovely programming languages to learn, but where to start? This week we take a look at what worked for us and what didn’t.

  • Merge Conflict 4: How Not to Maintain a Server

    August 1st, 2016  |  40 mins 27 secs, azure functions, icloud, lambda, server, serverless, xamarin

    This week Frank & James discuss the importance of a great local experience, server maintenance, and Apple’s amazing CloudKit.

  • Merge Conflict 3: Your First Open Source Project

    July 25th, 2016  |  48 mins 52 secs
    github, open source, oss, xamarin

    What happens after that Initial Commit to GitHub? This week on Merge Conflict we discuss how we go about starting new repositories on GitHub.